WolfHowl

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About WolfHowl

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  1. al event square estaba deshabilitado xq no hacia falta test eso. el rate de las life esta default y viendo que en esta version hay lugares donde consigues hasta 30 esta bien asi. luego se subira imagen del xshop y que se vendera no hay ni habra warp a crywolf. debes llegar caminando por valle lorencia Wolfhowl
  2. 1er Quest de Evolución En el nivel 150, nuestro personaje puede convertirse según su clase en: Soul Master (Dark Wizard), Muse Elf (Fairy Elf), Bloody Summoner (Summoner) o Blade Knight (Dark Knight) . Para ello debemos hablar con el NPC Sebina Priest que se encuentra en Devias en las coordenadas (183,32). Sebina Priest Primera Misión Para todas las clases: el item es el Scroll of Emperor, el cual puede ser dropeado en cualquier monstruo de los siguientes mapas (Losttower, Atlans, Dungeon y losstower) No hay un tiempo determinado para el drop, o una cantidad de monstruos a matar. Este objeto no puede ser robado, comerciado ni vendido. Scroll of Emperor Item Drop Quest Devias Ice Queen Dungeon Poison Bull Fighter Dark Knight Gorgon Atlans Vepar Valkyrie Losstower Shadow Poison Shadow Curse Wizard Death Cow Devil Recompensa Se te otorgara 10 puntos adicionales. Segunda Misión Estos segundos objetos son dropeados por cualquier monstruo de Losstower, Atlans y Tarkan. Además estos items pueden ser conseguidos en party pero no pueden ser comprados o intercambiados. El Dark Knight tiene que obtener una Broken Sword Broken Sword La Fairy Elf tiene que encontrar una Tear of Elf Tear of Elf El Dark Wizard debe conseguir una Soul of Wizard Soul of Wizard La Summoner debe conseguir Abyssal Eye Abyssal Eye Item Drop Quest Losttower Death Knight Death Gorgon Atlans Great Bahamut Silver Valkyre Lizard King Hydra Tarkan Mutant Bloody Wolf Cuando evolucionen, Tendran una nueva apariencia la cual se puede apreciar en la siguiente galería Recompensa Se te otorgara 10 puntos adicionales. Al entregar el ultimo objeto tu personaje cambiara de apariencia. Evolución Blade Knight Muse Elf Soul Master Bloody Summoner Una vez que tenemos el personaje evolucionado podremos usar nuevas alas, armaduras, armas y demas cosas. 2da Quest de Evolución Sistema de cambio de la 3ra clase 1ra Clase 2da Clase 3ra Clase Dark Knight Blade Knight Blade Master Dark Wizard Soul Master Grand Master Elf Fairy Muse Elf High Elf Summoner Bloody Summoner Dimension Summoner Magic Gladiator - Duel Master Dark Lord - Lord Emperor Rage Fighter - First Master Descripcion de 3ra Clase Blade Master Puede usar todos los objetos y skills del Dark Knight y Blade Knight. Grand Master Puede usar todos los objetos y skills del Dark Wizard y Soul Master. High Elf Puede usar todos los objetos y skills de la Elf y Elf Muse. Dimension Master Puede usar todos los objetos y skills de la Summoner y Bloody Summoner. Duel Master Puede usar todos los objetos y skills del Magic Gladiator. Lord Emperor Puede usar todos los objetos y skills del Dark Lord. Fist Master Puede usar todos los objetos y skills del Rage Fighter. Para poder tener la 3era Clase nesecitas completar las siguientes 3 Quest Primera Quest (Certificado de Fuerza) Condiciones y Recompensa - Inicio y fin de la Quest : NPC Apostle Devin (Localizado: Crywolf 228,48), lee el dialogo. - Requerimientos : Nivel 380 o mas con 5 millones de Zen. - Metodo para completarlo : Habla con el NPC para que empieze la Quest, lee los dialogos para completarla. - Condiciones para completarla : Debes de colectar los 3 objetos que se piden: Flame of Death Beam Knight, Horn of Hell Maine, y una Feather of Phoenix of Darkness. - Recompensa : 20 puntos extras en los stats. - Los objetos de la quest tambien se pueden conseguir si estas en party NPC Apostle Devin Posicion NPC Mision Buscar los siguientes Items Nombre Imagen Mapa Monstruo Numero de Items Flame of Death Beam Knight Tarkan 2 Death Beam Knight x1 Horn of Hell Maine Aida 2 Hell Maine x1 Feather of Phoenix of Darkness Icarus Phoenix of Darkness x1 Ventana de Proceso de Quest Cuadro para proceder en iniciar la Busqueda de los 3 elementos Cuadro Para proceder a terminar el quest despues de haber encontrado los 3 elementos Segundo Quest (Infiltracion a los cuarteles de Ballgass) Condiciones y Recompensa - Inicio y fin de la Quest : NPC Apostle Devin (Localizado: Crywolf 228,48), lee el dialogo. - Requerimientos : Debes de ser LVL 400 y debiste completar la 1era quest, y tener 7 millones de Zen. - Metodo para completarlo : Ingresa al Cuartel de Ballgass y matar 10 Balram, 10 Death Spirit y 10 Soram. - Recompensa : 20 puntos extras en los stats. - Party: Al matar al monstruo contabiliza por igual a todos los miembros del party. Cuartel de Balgrass: - Ubicacion para ingresar : NPC Werewolf Quarrel (Localizado: Crywolf 62,239), Se deben de leer los dialogos, y confirmar el ingreso (el lider de la party debe de ingresar primero, y debes de ser sobre LVL350). - Condiciones de ingreso : Solo se puede ingresar si quieres hacer el cambio de 3ra clase, 2nda quest. - Cuando estas en party, si ya terminaste la quest o todavia no la terminas, no obtendras puntos por muerte, pero los otros que esten en tu party durante la quest si obtendran puntos. - Es posible de reanudar el evento y el conteo de muertes hablando con el NPC Apostle Devin, y puedes regresar y matar los que te falten. NPC Apostle Devin Posicion NPC NPC Werewolf Quarter Posicion NPC BARRACKS OF BALLGASS Mision Matar 20 mounstros de cada 1 Nombre Imagen Numero Balam (Trainee Soldier) x20 Death Spirit (Trainee Soldier) x20 Soram (Trainee Soldier) x20 Ventanas de Proceso del Quest NPC Werewolf Quarter Cuadro de Dialogo para Ingresar Barracks of Ballgass NPC Apostle Devin Cuadro para proceder en iniciar la Busqueda de los 3 mounstros y matar 10 de cada 1 Cuadro para proceder a terminar el Quest despues de haber matado 10 mounstros de cada 1 Tercer Quest (Ingresando al Refugio de Ballgass) Condiciones y Recompensa - Inicio y fin de la Quest : NPC Apostle Devin (Localizado: Crywolf 228,48), lee el dialogo. - Requerimientos : Debes de ser LVL 400 y debiste completar la 2nda quest, y tener 10 millones de Zen. - Metodo para completarlo : Entrar al Refuge of Ballgass y localizar la entrada a las Barracks of Ballgass, y Matar 1 Dark Elf (Hero). - Recompensa : 30 puntos extras en los stats, cambio a 3ra clase completa. - Party: Al matar al monstruo contabiliza por igual a todos los miembros del party. Refugio de Ballgass - Ubicacion para ingresar : NPC Gatekeeper (Localizacion: Barracks of Ballgass 119,168), Se deben de leer los dialogos, y confirmar el ingreso (el lider de la party debe de ingresar primero, y debes de ser sobre LVL350). - Condiciones de ingreso : Solo se puede ingresar si quieres hacer el cambio de 3ra clase, 3ra quest. - Cuando estas en party, si ya terminaste la quest o todavia no la terminas, no obtendras puntos por muerte, pero los otros que esten en tu party durante la quest si obtendran puntos. - Es posible de reanudar el evento y el conteo de muertes hablando con el NPC Priest Devin, y puedes regresar y matar los que te falten. NPC Apostle Devin Posicion NPC NPC Werewolf Quarter Posicion NPC NPC Gatekeeper Posicion NPC REFUGE OF BALLGASS Mision Matar 1 Dark Elf (Trainee Soldier) Dark Elf (Trainee Soldier) BOSS Refuge of Balgass Level HP Daño Minimo Daño Maximo Defensa Defense Success Rate 128 1500000 800 900 900 400 NOTA: la Dark Elf Renace cada 3 horas Ventanas de Proceso de Quest NPC Werewolf Quarter Cuadro de Dialogo para Ingresar Barracks of Ballgass NPC Gatekeeper Cuadro de Dialogo para ingresar Refuge of Ballgass Cuadro para proceder en iniciar la Busqueda de la Dark Elfa y Matar 1 Cuadro Para Proceder a Terminar el Ultimo Quest despues de Matar una Dark Elfa Evolución a Tercera Clase
  3. EVENTO EGG Introducción Evento donde aparecen monstruos especiales que dropean egg los cuales contienen los pets Muun y evolution stone del sistema muun. Como participar de este evento 1. Invasion de Monstruos del evento A) La invasion de los monstruos especiales aparecen cada cierto tiempo. B) Caza a los monstruos especiales del evento. C) Si cazas a los monstruos especiales puedes obtener los “egg de Muun”. (Los Items del evento serán llevados al inventario). D) Hay 3 tipos de monstruos especiales en evento. E) Los 3 tipos de monstruos especiales aparecen en mapas distintos. Imagen Nombre Drop Mapas que invaden Tiempo de Regeneracion Lunar Rabbit Lunar Rabbit Egg Lorencia, Elveland, Devias, Noria 00:01 00:20 00:40 13:00 13:20 13:40 21:00 21:20 21:40 22:00 22:20 22:40 23:00 23:20 23:40 Pouch of Blessing Pouch of Blessing Egg Lost Tower, Icarus, Kalima 5, Aida 00:01 00:20 00:40 13:00 13:20 13:40 21:00 21:20 21:40 22:00 22:20 22:40 23:00 23:20 23:40 Fire Flame Ghost Fire Flame Ghost Egg La Cleon, Swamp of Peace, Kanturu, Kalima 7 00:01 00:20 00:40 13:00 13:20 13:40 21:00 21:20 21:40 22:00 22:20 22:40 23:00 23:20 23:40 2. Comprar Summon Monster Summon Monster A) Desde el Mu Item Shop puede comprar manualmente el Summon Monster. B) Al comprar el Summon Monster se mantendrá en el almacenamiento del Mu Item Shop y se moverá al inventario del personaje al momento de usarlo. C) El Summon Monster se tiene que tirar al suelo para convocar al monstruo. (No es posible tirar al suelo el Summon Monster desde la zona de seguridad). D) En la siguiente tabla podrá ver los monstruos que pueden ser convocados. (EL Golden Goblin Egg tiene un drop especial del sistema muun) E) Convocando a los monstruos del evento y cazandolos puede obtener (Huevos y Piedras de evolución). (Todos los recolectados serán llevados asu inventario). (Los Artículos que se obtengan tienen un tiempo de duración limitado, al terminar su tiempo de uso desaparecen). Imagen Nombre Drop Lunar Rabbit Lunar Rabbit Egg Pouch of Blessing Pouch of Blessing Egg Fire Flame Ghost Fire Flame Ghost Egg Golden Goblin Golden Goblin Egg Premios Obtenidos Drop Egg Egg Evolution Stone MU ROOMY El juego consiste en emparejar las cartas para sacar el mayor puntaje posible y así poder ganar excelentes premios. NOTA: Este evento solo estuvo activo por un corto tiempo en la Season 8 Episodio 2 y despues fue desactivado definitivamente. Iniciando del Juego Al recolectar 24 “Card Piece” se creara una “Card Deck” con lo que podras empezar a jugar el Mu Roomy. Card Piece Card Deck NOTA: Las Card Piece dropean en cualquier mapa del continente mu. Al hacer click sobre el “Game Event” el Mu Roomy podrá empezar. 1. Despues de hacer click en Start Game. Card Deck Empezar el Mini Juego. 2. Al hacer click izquierdo sobre las Card Deck, el juego te entregara aleatoriamente 5 cartas. 3. Las 5 cartas que te entregaran serán de 1 ~ 8 con diferente color, el objetivo es hacer una combinación para ganar el mayor puntaje posible. NOTA: Al hacer click izquierdo sobre las cartas entregadas podrás hacer la combinación 4. Secuencias y Puntajes Siguiendo estas secuencias puedes ganar puntos. 5. Al hacer realizar ciertas combinaciones ganaras puntaje los cuales al final pueden darte grandes premios. 6. Al final del juego, de acuerdo al puntaje obtenido puedes obtener 1 premio aleatoriamente. Puntuación Premios 250 o menos 500.000 Zen 250 ~ 399 o mas Jewels Items Excellent Talisman of Luck 400 o mas Jewel Bundle Condor Feather Horn of Fenrir NOTA: Cada 21 dias el inventario del evento es reseteado, con todo su contenido. Video https://www.youtube.com/watch?v=O12ZRazF410
  4. CORE MAGRIFFY BOSS 1. Caracteristica de la Zona Usted puede ingresar al area Nards desde la zona de seguridad de Acheron. Nombre de la Puerta Ubicacion Entrace to Nars (90, 182) 2. Portal de Ingreso al Boss – Usted puede ingresar al area donde se encuentra el Boss. – Al salir de la zona del Boss sera translado al area de caza de nars Portal Ubicacion Portal Core Magriffy (179, 148) 3. Monstruos Boss (Core Magriffy) – Informacion del Boss Imagen Nombre Level HP Daño Mínimo Daño Máximo Defensa Defense Success Rate (Element) Daño Mínimo (Element) Daño Máximo (Element) Defensa Core Magriffy 190 9750000 7500 8000 ? ? ? ? ? 4. Tiempo de Reaparicion – El tiempo de reapacion del Boss es de 24 horas despues de ser asesinado. – Al renacer puede aparecer aleatoriamente con cualquier tipo de elemento (Wind, Darkness, Earth, Water, Fire). 5. Skills Boss Skills Descripcion Poison Ataque Regular, probabilidad de envenenar al objetivo. Twister Lanza 4 Tornados que daña y empuja a los personajes que estan a su alrededor Shout Infligir daño a varios objetivos, y empuja a los personajes que estan a su alrededor Clone Crea un Copia con Aspecto de Veneno. El Boss se vera como un Doble y durante ese tiempo el Boss estara oculto. El Boss Falso utilizara los Skills del Boss verdadero. Berserker Eleva Su Poder de Ataque hasta 100. Si Ataque durante Berserker El Poder de ataque seguira incrementandose. (Ejemplo = Si Ataca 3 Veces su poder del Boss se incrementara en 300.) Life Regeneration Si usted no tiene un personaje alrededor del BOSS este se recuperar su HP por segundo 6. Recompensa – Al Asesinar al Core Magriffy usted puede obtener una recompensa. – Despues de su muerte el Core Magriffy puede dropear hasta 4 Items. – Core Magriffy puede dropear Pentragram y Muun tipo Mount. – 3 Muun Tipo Mount pueden dropear, aqui la informacion. Rating Tipo Habilidades Basicas Habilidades Adicionales ??? Mount Incremento de Daño Elemental de 1am ~ 12pm Incrementa su Habilidad en 15 veces por 30 dias despues de obtenerlo. <Pawn> Rating Tipo Habilidades Basicas Habilidades Adicionales ??? Mount Incrementa la Defensa Elemental de 1am ~ 12pm Incrementa su Habilidad en 15 veces por 30 dias despues de obtenerlo. <Grippus> Rating Tipo Habilidades Basicas Habilidades Adicionales ??? Mount Incremento del Attack/Wizardry/Curse Power 1am ~ 12pm Incrementa su Habilidad en 15 veces por 30 dias despues de obtenerlo. LORD SILVESTER Boss Silvester Boss Este nuevo BOSS es el mas fuerte aparecido recientemente, se encuentra en zona Uruk Mountain del mapa Acheron. Cumple con el objetivo de asesinarlo y seras muy bien recompensado. Características de la Zona – El portal para el ingreso a zona (Uruk Mountain) se encuentra en la zona segura de Acheron coordenadas (66, 221). – Al morir dentro de la zona de (Uruk Mountain) renaceras dentro de la zona segura de Acheron. La coordenadas para el ingreso a (Uruk Mountain) es (66, 221) Portales (Uruk Mountain) se encuentra en las montañas y para un caza mas rapida se han agregado 2 portales para un movimiento mas rapido dentro de esta zona. Los 2 Portales (Rojo / Azul) estan separados y cada portal tiene un propio punto de conexion dentro del mapa. Ubicación de los Portal Segmento Coordenada A Coordenada B Blue Portal (42, 80) (215, 34) Red Portal (41, 98) (109, 230) Bloque de Entrada (Agregado apartir de la Season X Episodio 2) – Las 6 entradas estaran bloqueadas si algun personaje esta cerca del Lord Silvester – Si no hay ningun personaje cerca del Lord Silvester durante 60 segundos las entradas estaran abiertas y el Lord Silverster habra recuperado todo su HP. (Los objetos de bloqueo no causan ningun daño). Monstruos Lord Imagen Nombre Level HP Daño Mínimo Daño Máximo Defensa Defense Success Rate (Element) Daño Mínimo (Element) Daño Máximo (Element) Defensa Devil Fairy Lord 120 2000000 2900 3500 1000 300 400 500 350 Elemental Beast Lord 123 1500000 1800 2200 800 650 700 800 400 Elemental Knight Lord 127 300000 1200 1700 500 310 1000 1100 450 Boss Imagen Nombre Level HP Daño Mínimo Daño Máximo Defensa Defense Success Rate (Element) Daño Mínimo (Element) Daño Máximo (Element) Defensa Lord Silvester 180 8000000 5000 6000 1400 4000 1700 2300 550 Caracteristicas del Boss (Lord Silvester) Configuración por Defecto Preferencias Respawn 24 Horas Elemento del Monstruo Aleatorio Ataque Ataque Ataque Normal Probabilidad de activar skill Stun Skills Tornado Skill que daña y empuja a los personajes que estan a su alrededor Curse of wind Daño al 20% de HP y empujara al personaje a cierta distancia Call of Wind Cuando Tiene un 70%, 50% y 20% de HP respectivamente invoca tres monstruos “Lord” (Para seguir matando al BOSS en obligatorio matar los 3 monstruos convocados) Standby Recover Si usted no tiene un personaje alrededor del BOSS este se recuperar 20000 de HP por segundo Compensación El Boss (Lord Silvester) al ser asesinado puede dropear los siguientes artículos (Pentagram, Items Socket, Sphere(Tetra), Crystal Tetra)
  5. CORE MAGRIFFY BOSS 1. Caracteristica de la Zona Usted puede ingresar al area Nards desde la zona de seguridad de Acheron. Nombre de la Puerta Ubicacion Entrace to Nars (90, 182) 2. Portal de Ingreso al Boss – Usted puede ingresar al area donde se encuentra el Boss. – Al salir de la zona del Boss sera translado al area de caza de nars Portal Ubicacion Portal Core Magriffy (179, 148) 3. Monstruos Boss (Core Magriffy) – Informacion del Boss Imagen Nombre Level HP Daño Mínimo Daño Máximo Defensa Defense Success Rate (Element) Daño Mínimo (Element) Daño Máximo (Element) Defensa Core Magriffy 190 9750000 7500 8000 ? ? ? ? ? 4. Tiempo de Reaparicion – El tiempo de reapacion del Boss es de 24 horas despues de ser asesinado. – Al renacer puede aparecer aleatoriamente con cualquier tipo de elemento (Wind, Darkness, Earth, Water, Fire). 5. Skills Boss Skills Descripcion Poison Ataque Regular, probabilidad de envenenar al objetivo. Twister Lanza 4 Tornados que daña y empuja a los personajes que estan a su alrededor Shout Infligir daño a varios objetivos, y empuja a los personajes que estan a su alrededor Clone Crea un Copia con Aspecto de Veneno. El Boss se vera como un Doble y durante ese tiempo el Boss estara oculto. El Boss Falso utilizara los Skills del Boss verdadero. Berserker Eleva Su Poder de Ataque hasta 100. Si Ataque durante Berserker El Poder de ataque seguira incrementandose. (Ejemplo = Si Ataca 3 Veces su poder del Boss se incrementara en 300.) Life Regeneration Si usted no tiene un personaje alrededor del BOSS este se recuperar su HP por segundo 6. Recompensa – Al Asesinar al Core Magriffy usted puede obtener una recompensa. – Despues de su muerte el Core Magriffy puede dropear hasta 4 Items. – Core Magriffy puede dropear Pentragram y Muun tipo Mount. – 3 Muun Tipo Mount pueden dropear, aqui la informacion. Rating Tipo Habilidades Basicas Habilidades Adicionales ??? Mount Incremento de Daño Elemental de 1am ~ 12pm Incrementa su Habilidad en 15 veces por 30 dias despues de obtenerlo. <Pawn> Rating Tipo Habilidades Basicas Habilidades Adicionales ??? Mount Incrementa la Defensa Elemental de 1am ~ 12pm Incrementa su Habilidad en 15 veces por 30 dias despues de obtenerlo. <Grippus> Rating Tipo Habilidades Basicas Habilidades Adicionales ??? Mount Incremento del Attack/Wizardry/Curse Power 1am ~ 12pm Incrementa su Habilidad en 15 veces por 30 dias despues de obtenerlo. LORD SILVESTER Boss Silvester Boss Este nuevo BOSS es el mas fuerte aparecido recientemente, se encuentra en zona Uruk Mountain del mapa Acheron. Cumple con el objetivo de asesinarlo y seras muy bien recompensado. Características de la Zona – El portal para el ingreso a zona (Uruk Mountain) se encuentra en la zona segura de Acheron coordenadas (66, 221). – Al morir dentro de la zona de (Uruk Mountain) renaceras dentro de la zona segura de Acheron. La coordenadas para el ingreso a (Uruk Mountain) es (66, 221) Portales (Uruk Mountain) se encuentra en las montañas y para un caza mas rapida se han agregado 2 portales para un movimiento mas rapido dentro de esta zona. Los 2 Portales (Rojo / Azul) estan separados y cada portal tiene un propio punto de conexion dentro del mapa. Ubicación de los Portal Segmento Coordenada A Coordenada B Blue Portal (42, 80) (215, 34) Red Portal (41, 98) (109, 230) Bloque de Entrada (Agregado apartir de la Season X Episodio 2) – Las 6 entradas estaran bloqueadas si algun personaje esta cerca del Lord Silvester – Si no hay ningun personaje cerca del Lord Silvester durante 60 segundos las entradas estaran abiertas y el Lord Silverster habra recuperado todo su HP. (Los objetos de bloqueo no causan ningun daño). Monstruos Lord Imagen Nombre Level HP Daño Mínimo Daño Máximo Defensa Defense Success Rate (Element) Daño Mínimo (Element) Daño Máximo (Element) Defensa Devil Fairy Lord 120 2000000 2900 3500 1000 300 400 500 350 Elemental Beast Lord 123 1500000 1800 2200 800 650 700 800 400 Elemental Knight Lord 127 300000 1200 1700 500 310 1000 1100 450 Boss Imagen Nombre Level HP Daño Mínimo Daño Máximo Defensa Defense Success Rate (Element) Daño Mínimo (Element) Daño Máximo (Element) Defensa Lord Silvester 180 8000000 5000 6000 1400 4000 1700 2300 550 Caracteristicas del Boss (Lord Silvester) Configuración por Defecto Preferencias Respawn 24 Horas Elemento del Monstruo Aleatorio Ataque Ataque Ataque Normal Probabilidad de activar skill Stun Skills Tornado Skill que daña y empuja a los personajes que estan a su alrededor Curse of wind Daño al 20% de HP y empujara al personaje a cierta distancia Call of Wind Cuando Tiene un 70%, 50% y 20% de HP respectivamente invoca tres monstruos “Lord” (Para seguir matando al BOSS en obligatorio matar los 3 monstruos convocados) Standby Recover Si usted no tiene un personaje alrededor del BOSS este se recuperar 20000 de HP por segundo Compensación El Boss (Lord Silvester) al ser asesinado puede dropear los siguientes artículos (Pentagram, Items Socket, Sphere(Tetra), Crystal Tetra)
  6. Golden Budge Dragon Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 15 2200 120 125 45 75 30 Lugar de Aparición Lorencia, Devias y Noria. Premio Box of Luck Golden Goblin Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 20 3100 125 130 50 100 30 Lugar de Aparición Noria. Premio Box of Kundun +1 Golden Titan Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 53 8000 170 180 105 265 77 Lugar de Aparición Devias. Premio Box of Kundun +1 Golden Soldier Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 46 3500 140 150 75 230 64 Lugar de Aparición Devias. Premio Box of Kundun +1 Golden Derkon Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 80 23000 300 350 230 400 90 Lugar de Aparición Lorencia, Devias, Noria, Elveland, Losttower. Premio Box of Kundun +3 En Losttower el Golden Derkon puede dropear hasta 3 Box of Kundun +1 ~ +2 Golden Lizard King Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 83 25000 310 360 240 415 150 Lugar de Aparición Atlans. Premio Box of Kundun +2 Golden Vepar Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 61 6300 190 200 110 310 90 Lugar de Aparición Atlans. Premio Box of Kundun +2 Golden Tantalos Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 90 30000 450 560 300 450 185 Lugar de Aparición Tarkan. Premio Box of Kundun +3 Golden Wheel Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 77 15000 320 360 230 385 160 Lugar de Aparición Tarkan. Premio Box of Kundun +3 Golden Nuevos (Apartir de la Version Season 4) Golden Rabbit Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 40 3000 130 135 60 200 47 Lugar de Aparición Elveland Premio Box of Kundun +1 Golden Knight Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 60 5000 180 195 115 300 88 Lugar de Aparición Dungeon Premio Box of Kundun +1 Golden Devil Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 72 10000 250 280 190 365 120 Lugar de Aparición Losttower Premio Box of Kundun +2 Golden Stone Golem Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 84 25000 375 425 275 530 190 Lugar de Aparición Aida Premio Box of Kundun +3 Golden Crust Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 92 34500 489 540 360 620 240 Lugar de Aparición Icarus Premio Box of Kundun +3 Golden Satyros Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 108 95000 950 1000 600 900 350 Lugar de Aparición Kanturu Premio Box of Kundun +4 Golden Twin Tail Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 130 145000 1040 1085 865 1080 440 Lugar de Aparición Kanturu Relics Premio Box of Kundun +4 Golden Napin Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 112 77000 1441 2017 585 1350 840 Lugar de Aparición Swamp of Peace Premio Box of Kundun +5 Golden Iron Knight Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 145 200000 1743 2092 650 1940 840 Lugar de Aparición La Cleon Premio Box of Kundun +5 Golden Great Dragon Level HP Daño Minimo Daño Maximo Defensa Attack Rate Defense Rate 142 95000 1917 2301 660 2000 800 Lugar de Aparición La Cleon, Kanturu Premio Box of Kundun +5 ~ +4 x5 BOX OF KUNDUN +1 Items Excellent Items Caracteristica Tickets Devil’s Invitation +1 Invisibility Cloak +1 Kalima Ticket +1 Jewels Jewel of Chaos Jewel of Soul Jewel of Bless Jewel of Life Jewel of Creation Jewel of Harmony Sword Excellent Kris Excellent Katana Excellent Double Blade Excellent Sword of Salamander Excellent Heliacal Sword Axe Excellent Tomahawk Bow Excellent Elven Bow Excellent Tiger Bow Excellent Arquebus Crossbow Excellent Bluewing Crossbow Staff Excellent Angelic Staff Excellent Gorgon Staff Scepter Excellent Battle Scepter Stick Excellent Mystery Stick Shield Excellent Buckler Excellent Skull Shield Excellent Spiked Shield Set Excellent Set Caracteristica Set Leather Excellent Leather Helm Excellent Leather Boots Excellent Leather Pants Excellent Leather Armor Excellent Leather Gloves Set Plate Excellent Plate Helm Excellent Plate Boots Excellent Plate Pants Excellent Plate Armor Excellent Plate Gloves Set Pad Excellent Pad Helm Excellent Pad Boots Excellent Pad Pants Excellent Pad Armor Excellent Pad Gloves Set Sphinx Excellent Sphinx Helm Excellent Sphinx Boots Excellent Sphinx Pants Excellent Sphinx Armor Excellent Sphinx Gloves Set Vine Excellent Vine Helm Excellent Vine Boots Excellent Vine Pants Excellent Vine Armor Excellent Vine Gloves Set Spirit Excellent Spirit Helm Excellent Spirit Boots Excellent Spirit Pants Excellent Spirit Armor Excellent Spirit Gloves Set Violent Wind Excellent Violent Wind Helm Excellent Violent Wind Boots Excellent Violent Wind Pants Excellent Violent Wind Armor Excellent Violent Wind Gloves BOX OF KUNDUN +2 Items Excellent Items Caracteristica Tickets Devil’s Invitation +1 ~ +2 Kalima Ticket +1 ~ +2 Invisibility Cloak +1 ~ +3 Sword Excellent Lighting Sword Excellent Sword of Destruction Excellent Crystal Sword Excellent Rune Blade Mace Excellent Crystal Morning Star Excellent Elemental Mace Spear Excellent Bill of Balrog Stick Excellent Violent Wind Stick Excellent Book of Samut Staff Excellent Legendary Staff Excellent Staff of Resurrection Excellent Staff of Destruction Bow Excellent Silver Bow Scepter Excellent Master Scepter Excellent Great Scepter Crossbow Excellent Aquagold Crossbow Excellent Saint Crossbow Pendant Excellent Pendant of Fire Excellent Pendant of Lighting Excellent Pendant of Ice Excellent Pendant of Wind Excellent Pendant of Water Excellent Pendant of Ability Ring Excellent Ring of Ice Excellent Ring of Poison Excellent Ring of Fire Excellent Ring of Earth Excellent Ring of Wind Excellent Ring of Magic Shield Excellent Dragon Shield Excellent Legendary Shield Excellent Serpent Shield Items Normales Sword Lighting Sword +6 ~ +9 Sword of Destruction +6 ~ +9 Dark Breaker +6 ~ +9 Rune Blade +6 ~ +9 Mace Crystal Sword +6 ~ +9 Crystal Morning Star +6 ~ +9 Spear Bill of Balrog +6 ~ +9 Bow Celestial Bow +6 ~ +9 Crossbow Aquagold Crossbow +6 ~ +9 Stick Red Wing Stick +6 ~ +9 Book of Samut +6 ~ +9 Book of Neil +6 ~ +9 Staff Staff of Resurrection +6 ~ +9 Staff of Destruction +6 ~ +9 Scepter Master Scepter +6 ~ +9 Great Scepter +6 ~ +9 Set Excellent Set Caracteristica Set Ashcrow Excellent Ashcrow Helm Excellent Ashcrow Pants Excellent Ashcrow Boots Excellent Ashcrow Armor Excellent Ashcrow Gloves Set Eclipse Excellent Eclipse Helm Excellent Eclipse Gloves Excellent Eclipse Boots Excellent Eclipse Pants Excellent Eclipse Armor Set Iris Excellent Iris Helm Excellent Iris Gloves Excellent Iris Boots Excellent Iris Armor Excellent Iris Pants Set Storm Crow Excellent Storm Crow Armor Excellent Storm Crow Gloves Excellent Storm Crow Boots Excellent Storm Crow Pants Set Adamantine Excellent Adamantine Gloves Excellent Adamantine Boots Excellent Adamantine Armor Excellent Adamantine Pants Excellent Adamantinee Helm Set Light Plate Excellent Light Plate Gloves Excellent Light Plate Boots Excellent Light Plate Armor Excellent Light Plate Pants Excellent Light Plate Helm Set Red Wing Excellent Red Wing Gloves Excellent Red Wing Boots Excellent Red Wing Armor Excellent Red Wing Pants Excellent Red Wing Helm Set Normales Set Black Dragon Black Dragon Helm +6 ~ +9 Black Dragon Boots +6 ~ +9 Black Dragon Pants +6 ~ +9 Black Dragon Armor +6 ~ +9 Black Dragon Gloves +6 ~ +9 Set Grand Soul Grand Soul Helm +6 ~ +9 Grand Soul Boots +6 ~ +9 Grand Soul Pants +6 ~ +9 Grand Soul Armor +6 ~ +9 Grand Soul Gloves +6 ~ +9 Set Divine Divine Helm +6 ~ +9 Divine Boots +6 ~ +9 Divine Pants +6 ~ +9 Divine Armor +6 ~ +9 Divine Gloves +6 ~ +9 Set Valiant Valiant Boots +6 ~ +9 Valiant Pants +6 ~ +9 Valiant Armor +6 ~ +9 Valiant Gloves +6 ~ +9 Set Ancient Ancient Helm +6 ~ +9 Ancient Boots +6 ~ +9 Ancient Pants +6 ~ +9 Ancient Armor +6 ~ +9 Ancient Gloves +6 ~ +9 Set Dark Steel Dark Steel Helm +6 ~ +9 Dark Steel Boots +6 ~ +9 Dark Steel Pants +6 ~ +9 Dark Steel Armor +6 ~ +9 Dark Steel Gloves +6 ~ +9 BOX OF KUNDUN +3 Items Excellent Items Caracteristica Tickets Devil’s Invitation +3 ~ +5 Kalima Ticket +3 ~ +5 Invisibility Cloak +4 ~ +6 Scroll of Blood +1 ~ +2 Jewels Jewel of Chaos Jewel of Soul Jewel of Bless Jewel of Life Jewel of Creation Jewel of Harmony Sword Excellent Sword of Destruction Excellent Dark Breaker Excellent Thunder Blade Staff Excellent Dragon Soul Staff Scepter Excellent Shining Scepter Stick Excellent Ancient Stick Excellent Book of Neil Bow Excellent Celestial Bow Ring Excellent Ring of Ice Excellent Ring of Poison Excellent Ring of Fire Excellent Ring of Earth Excellent Ring of Wind Excellent Ring of Magic Pendant Excellent Pendant of Lighting Excellent Pendant of Fire Excellent Pendant of Ice Excellent Pendant of Wind Excellent Pendant of Water Excellent Pendant of Ability Shield Excellent Dragon Shield Excellent Elemental Shield Excellent Grand Soul Shield Items Normales Sword Sword of Destruction +6 ~ +9 Thunder Blade +6 ~ +9 Daybreak +6 ~ +9 Bow Celestial Bow +6 ~ +9 Albatross Bow +6 ~ +9 Stick Ancient Stick +6 ~ +9 Book of Lagle +6 ~ +9 Staff Platina Staff +6 ~ +9 Crossbow Great Reign Crossbow +6 ~ +9 Scepter Great Lord Scepter +6 ~ +9 Set Excellent Set Caracteristica Set Dark Phoenix Excellent Dark Phoenix Helm Excellent Dark Phoenix Pants Excellent Dark Phoenix Boots Excellent Dark Phoenix Armor Excellent Dark Phoenix Gloves Set Grand Soul Excellent Grand Soul Helm Excellent Grand Soul Gloves Excellent Grand Soul Boots Excellent Grand Soul Pants Excellent Grand Soul Armor Set Divine Excellent Divine Helm Excellent Divine Gloves Excellent Divine Boots Excellent Divine Armor Excellent Divine Pants Set Ancient Excellent Ancient Armor Excellent Ancient Gloves Excellent Ancient Boots Excellent Ancient Pants Excellent Ancient Helm Set Dark Steel Excellent Dark Steel Armor Excellent Dark Steel Gloves Excellent Dark Steel Boots Excellent Dark Steel Pants Excellent Dark Steel Helm Set Thunder Hawk Excellent Thunder Hawk Gloves Excellent Thunder Hawk Boots Excellent Thunder Hawk Armor Excellent Thunder Hawk Pants Set Normales Set Hurricane Hurricane Gloves +6 ~ +9 Hurricane Boots +6 ~ +9 Hurricane Armor +6 ~ +9 Hurricane Pants +6 ~ +9 Set Demonic Demonic Armor +6 ~ +9 Demonic Gloves +6 ~ +9 Demonic Boots +6 ~ +9 Demonic Pants +6 ~ +9 Demonics Helm +6 ~ +9 Set Glorious Glorious Armor +6 ~ +9 Glorious Gloves +6 ~ +9 Glorious Boots +6 ~ +9 Glorious Pants +6 ~ +9 Glorious Helm +6 ~ +9 Set Dark Soul Dark Soul Helm +6 ~ +9 Dark Soul Gloves +6 ~ +9 Dark Soul Boots +6 ~ +9 Dark Soul Armor +6 ~ +9 Dark Soul Pants +6 ~ +9 Set Red Spirit Red Spirit Helm +6 ~ +9 Red Spirit Gloves +6 ~ +9 Red Spirit Boots +6 ~ +9 Red Spirit Pants +6 ~ +9 Red Spirit Armor +6 ~ +9 Set Great Dragon Great Dragon Helm +6 ~ +9 Great Dragon Pants +6 ~ +9 Great Dragon Boots +6 ~ +9 Great Dragon Armor +6 ~ +9 Great Dragon Gloves +6 ~ +9 BOX OF KUNDUN +4 Items Caracteristica Tickets Devil’s Invitation +4 ~ +6 Kalima Ticket +5 ~ +7 Invisibility Cloak +5 ~ +7 Scroll of Blood +2 ~ +4 Jewels Jewel of Chaos Jewel of Soul Jewel of Bless Jewel of Life Jewel of Creation Stone Higher Refining Stone BOX OF KUNDUN +5 Items Caracteristica Jewels Jewel of Chaos Jewel of Soul Jewel of Bless Jewel of Life Jewel of Creation Jewel of Harmony Items Excellent Shield Excellent Dragon Shield Excellent Elemental Shield Excellent Grand Soul Shield Scepter Excellent Shining Scepter Sword Excellent Sword of Destruction Excellent Dark Breaker Excellent Thunder Blade Bow Excellent Celestial Bow Staff Excellent Grand Soul Staff Stick Excellent Ancient Stick Book Excellent Book of Neal Glove Excellent Sacred Glove Pendant Excellent Pendant of Lighting Excellent Pendant of Fire Excellent Pendant of Ice Excellent Pendant of Wind Excellent Pendant of Water Excellent Pendant of Ability Ring Excellent Ring of Ice Excellent Ring of Poison Excellent Ring of Fire Excellent Ring of Earth Excellent Ring of Wind Excellent Ring of Magic Set Caracteristicas Set Dark Phoenix Excellent Dark Phoenix Gloves Excellent Dark Phoenix Boots Excellent Dark Phoenix Pants Excellent Dark Phoenix Helm Excellent Dark Phoenix Armor Set Grand Soul Excellent Grand Soul Gloves Excellent Grand Soul Boots Excellent Grand Soul Pants Excellent Grand Soul Helm Excellent Grand Soul Armor Set Divine Excellent Divine Gloves Excellent Divine Boots Excellent Divine Pants Excellent Divine Helm Excellent Divine Armor Set Thunder Hawk Excellent Thunder Hawk Gloves Excellent Thunder Hawk Boots Excellent Thunder Hawk Pants Excellent Thunder Hawk Armor Set Dark Steel Excellent Dark Steel Gloves Excellent Dark Steel Boots Excellent Dark Steel Pants Excellent Dark Steel Helm Excellent Dark Steel Armor Set Ancient Excellent Ancient Gloves Excellent Ancient Boots Excellent Ancient Pants Excellent Ancient Helm Excellent Ancient Armor Set Sacred Fire Excellent Sacred Fire Boots Excellent Sacred Fire Pants Excellent Sacred Fire Helm Excellent Sacred Fire Armor
  7. Que es Arka War Es un pequeño sistema PVP de Guilds vs Guilds. La batalla se realiza en el mapa Acheron. NPC de Arka War Para participar es necesario registrarse en el NPC “Sir Lesnar” el cual puede trasladarlo al campo de batalla de Acheron. Sir Lesnar Numero Mapa Coordenadas 1 Lorencia 114, 132 2 Noria 183, 126 3 Devias 240, 53 Ventana de dialogo del NPC Sir Lesnar Información sobre el evento Arka Registro de los Sign of Lord (solo por el Guild Master o Asistente del Guild Master) Registro de participacion para el Arka War (Solo para los miembros de los Guilds registrados) Combinacion de los Trophy of War Entrar a Arka War Ver los miembros registrados para el Evento Arka War. Proceso de Registro de Sign of Lord. Estadisticas de Sign of Lord presentados por las guild que desean participar. Arka War progreso Las Batallas son una vez por semana, continuara todos los miércoles por la noche a partir de las 10:00pm La batalla dura en total 30 minutos. Arka War horarios Progreso de horarios de Arka War ~ 10:00 ~ 10:10 10:10 ~ 10:20 10:20 ~ 10:23 10:23 ~ 10:28 10:28 ~ 10:58 Proceso de Presentacion de Sign of Lord Inscripción del Guild Master Inscripción del Guild Member Anuncio de Entrada a Arka War Tiempo de Espera en Acheron Safe Zone Inicio y Terminacion de Arka War Condiciones para participar -Para registrase en Arka War es necesario el (Sign of Lord) -Los 2 Guilds que presenten mas Sign of Lord podran participar del Arka War -Para registrarse el número de miembros del guild debe ser de mínimo 10 miembros. -Para participar en Arka War se deben registrar 10 miembros obligatoriamente. -Para participar en Arka War solo será posible mediante un registro cuando el aviso de inscripción termine ya no será capaz de registrarse. -El máximo de Guilds que pueden registrase por cada servidor es de 2 Guilds. -Usted tiene que solicitar su participación en Arka War mediante el NPC “Sir Lesnar” -Después del que el Guild Master registre al Guild la inscripción de los miembros es posible. -Como mínimo deben registrarse 10 miembros y un máximo de 20 pueden participar en Arka War (En la ex701 el número aumentara a 30 miembros como máximo). -Cuando el registro supera el máximo de miembros permitidos un mensaje de que no pueden ser admitidos aparecerá. -El guild inscrito que no supere más de 10 miembros será descalificado y no podrá participar del Arka War. Reglas de Arka War El sistema de elementos no se aplica en Arka War. Visualización del Guild A los miembros rivales se visualizaran de color ROJO y a los aliados de color AZUL. Forma de atacar al enemigo Haciendo click derecho podrá atacar a los rivales. No es posible atacar a tus aliados. Bloqueo de Menu Dentro de Arka Batte será bloqueado el uso de los menú contextuales. Personal Store Desactivado Dentro de Arka War los personal store serán bloqueados. Si el Personal Store ya estaba abierto en un mapa diferente al ingresar a Arka War será cerrado automáticamente. Restricciones de movimiento Dentro de Arka War el comando mover no se podrá usar. Transportación a Arka War si intencionalmente fuiste movido a otro mapa podrás volver a Arka War desde el NPC “Sir Lesnar”. Penalización por muerte Si se muere en Arka War renacerá en la zona seguro y se te aplicara el castigo de reducción de movimiento por 90 segundos. Reducción de movimiento por 90 segundos Interface (Agregado apartir de la eX701 y actualizado en la Season 8) Lucha Generación de Obelisk 2 Obelisk aparecerán en cualquiera de los 3 areas dentro del mapa de batalla de Acheron. Monstruos Guardianes del Obelisk Alrededor del cada Obelisk aparecerán 10 BOSS de Acheron (los mejores de cada elemento) Al matarlos renaceran después de 10 minutos. Tipos de Obelisks Los Obelisk tienen un tipo de elemento (Darkness, Wind, Fire, Water, Earth) Los elementos de los 2 Obelisk que se generaran al azar. Forma del Obelisk Nombre del Obelisk HP Obelisk HP Obelisk re-ocupado Fire Tower 500.000 300.000 Water Tower 500.000 300.000 Wind Tower 500.000 300.000 Earth Tower 500.000 300.000 Darkness Tower 500.000 300.000 Salas Para ocupar el Obelisk es necesario destruir el Obelisk. Alrededor de cada Obelisk hay 3 salas los cuales al tomarlos simultáneamente las 3 salas podrá desactivar el escudo y sera posible hacer daño al Obelisk. Contenido Sala Sala Intentando Desactivar el escudo Escudo Desactivado Imagen Descripción Visualización general de la Sala. Se generan 3 salas alrededor del Obelisk Sala cuando se intenta desactivar. (cuando 2 salas estan tomadas) La Sala se ilumina. Las 3 Salas fueron tomadas por el Guild Apartir de ahi el daño al Obelisk es posible. Ocupación del Obelisk Al tomar simultáneamente las 3 salas se desactivara el escudo del Obelisk y sera posible hacer daño al Obelisk si el HP del Obelisk llegara a 0 será tomado. Si el guild logra hasta el final del evento tener tomado el Obelisk ganara el evento. NOTA: al usar “Potion Bless” se hará mayor daño al Obelisk. Re-ocupación del Obelisk Antes del final de Arka War puede retomar el Obelisk tomado por otro Guild. Para re-ocupar tiene que tomar las 3 salas y destruir el Obelisk. El guild que al final del Arka War tenga ocupado el Obelisk adquiera las recompensas del guild. Arka War Compensación Compensación del Guild Al entrar al mapa Acheron saldrá en la pantalla de todos los personajes el guild el cual tenga ocupado el Obelisk. El Guild que tenga ocupado el Obelisk tendrá un incremento del item drop del 20% solo en Acheron. El guild que ocupe el Obelisk obtendrá un Buff. El Buff se concederá automáticamente a todo el Guild por una semana (incluyendo aquellos que no participaron). El tipo de Buff otorgado varía de acuerdo de acuerdo al Obelisk que ocuparon. Incrementa la experiencia adquirida en 20%. Incrementa la caída de los elementos de acuerdo al tipo de Obelisk ocupado. Tabla de compensación (Modificado apartir de la Season 8 Episodio 1) Tipo de Obelisk Imagen Descripción del Buff Fire Tower Increase skill damage + 25 Cuando Tienes equipado un Pentagram (Fire) se incrementa en 5% el Daño y Defensa Elemental Incrementa la Experiencia en 20% Los Items Ancient no pueden obtenerse en (Debenter) Water Tower Increase Defense + 50 Cuando Tienes equipado un Pentagram (Water) se incrementa en 5% el Daño y Defensa Elemental Incrementa la Experiencia en 20% Los Items Ancient no pueden obtenerse en (Debenter) Wind Tower Increase Critical Damage Rate +5% Cuando Tienes equipado un Pentagram (Wind) se incrementa en 5% el Daño y Defensa Elemental Incrementa la Experiencia en 20% Los Items Ancient no pueden obtenerse en (Debenter) Earth Tower Increase Attack + 30 Cuando Tienes equipado un Pentagram (Earth) se incrementa en 5% el Daño y Defensa Elemental Incrementa la Experiencia en 20% Los Items Ancient no pueden obtenerse en (Debenter) Darkness Tower Damage Reduction +10% Cuando Tienes equipado un Pentagram (Darkness) se incrementa en 5% el Daño y Defensa Elemental Incrementa la Experiencia en 20% Los Items Ancient no pueden obtenerse en (Debenter) Compensación personal Es posible ganar premios individuales al participar en Arka War matando jugadores y monstruos. Puntos Boss de Elementos Matando 1 BOSS = 30 puntos de contribución Gens. Muriendo por el BOSS = 0 Puntos de contribución Gens. Numero Circunstancias Kill Points 1 Matando Monstruos 5 2 Matando Players 10 3 Ocupando el Obelisk 50 Experiencia Adquirida Adquisición de puntos por Kill Points Al matar un monstruo BOSS o unos personajes puede ganar puntos. Al final de Arka War se puede obtener experiencia mediante la suma de todos los kill Points. Numero Kill Points Compensación de Experiencia 1 0-10 300.000 2 11-50 500.000 3 51-100 700.000 4 101-300 1.000.000 5 301-500 2.000.000 6 500 o mas 3.000.000 Botín de guerra Matando monstruos, Elemental BOSS y matando a otros miembros del guild puede caer el Trophy of War. El Trophy of War solo dropea en Acheron. Trophy of War Propiedades del Trophy of War Nombre Durabilidad Drop Baul Superposición Venta al NPC Personal Store Trade Trophy of War – Si Si Si Si 100.000 de Zen Si Si Utilización de Trophy of War El Trophy of War puede intercambiarse por otros items mediante el NPC “Sir Lesnar” El Trophy of War puede superponer de 1 a 100 al tener mayor superposición la probabilidad de éxito en la intercambio aumentara. Numero Trophy of War (numero de superposicion) Probabilidad por defecto Mayor probabilidad adicionada Maxima probabilidad de exito Items previstos si es exitosa al combinación 1 1~10 55 5 100 Guardian Angel, Imp, Uniria, Large SD Potion, Large Complet Potion, Jewel of Chaos +1 2 10~20 55 5 100 High Refining Stone, Jewel of Harmony, Jewel of Creation, Jewel of Chaos, Small box of Errtel, Jewel of Soul +1 3 21~30 55 5 100 Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Guardian, Powder of the Spirits, Jewel of Bless +1 4 31~40 55 5 100 Fruit, Jewel of Bless +1 5 41~50 50 5 95 Seed Water, Seed Wind, Talisman of Luck 6 51~60 50 5 95 Jewel of Bless +1, Jewel of Soul +1, Jewel of Chaos +1, Jewel of Creation +1, Jewel of Life +1, Jewel of Guardian +1, Jewel of Harmony +1 7 61~70 50 5 95 Seed Ice, Seed Earth, Talisman of Luck 8 71~80 45 5 90 Jewel of Bless +2, Jewel of Soul +2, Jewel of Chaos +2, Jewel of Creation +2, Jewel of Life +2, , Jewel of Harmony +2, Flame of Condor 9 81~90 45 5 90 Seed Lightning, Seed Fire, Talisman of Luck, Condor of Feather 10 91~100 45 5 90 Jewel of Bless +3, Jewel of Soul +3, Jewel of Chaos +3, Jewel of Creation +3, Jewel of Life +3, Jewel of Guardian +3, Jewel of Harmony +3, Condor of Feather NOTA: Solo 1 item sera entregado aleatoriamente VIDEO https://www.youtube.com/watch?v=KyqcMwTHoWU
  8. The name 'Ruud' was derived from the God's name because it is refined by 'James,' one of the 12 apostles who received the power of MU continent's God, Lugard. This currency is used for purchasing blessed items. It is known that Ruud can only be obtained by passing Lugard's test. Research is ongoing to find ways to earn Ruud in current MU continent. The only way known is to pass MU continent's test. Gaining of Ruud - Collect Ruud from 'Mastery Box' in various event maps of MU continent. - Collect Ruud from the following event maps: ▶ Chaos Castle ▶ Blood Castle ▶ Devil Square ▶ Illusion Temple ▶ Doppelganger ▶ Empire Guardians : Varka < Mastery Box > Description - Ruud in Mastery Box can be automatically gained by right-clicking. - Ruud is stored in the inventory (shortcut: I, V) just like the other currency, Zen. < Inventory-Ruud > Check your Ruud from the bottom of inventory just like Zen. Use of Ruud - Use Ruud via 'Priest James' (Ruud Shop NPC) for purchasing items. - Ruud is bound to a character and cannot be neither discarded nor used in personal store, inventory, and trade. - Ruud cannot be used in general stores and can only be used in Ruud shop. Priest James (NPC) - Use 'Ruud' on priest James to purchase items. - You can purchase sealed mastery set item, which is the combination material for mastery set item. - Priest James only sells items that fits the buyer's class. (Cannot purchase items of other classes) - Items purchased by priest James cannot be sold for Ruud; it can be sold to general NPCs for Zen. < Priest James Coordinates > - Event Square (217.62) - Elbeland Town (32.239) James was originally working on a family business as a blacksmith with his brother, Hanzo. When 'Devil Secrarium' has awakened and started to threat Lugard and his MU continent, James left his main business and started working for Lugard. After that, James was recognized for his skills as a blacksmith and received the power of Lugard as one of the '12 apostles of light.' The ability James received from Lugard enables him to give weapons and armors special powers. He gives away his weapons and items to MU warriors who work for Lugard in opposition to the Devil Secrarium. Use of Ruud Shop - Characters can purchase items with their Ruud at the Ruud shop. - Check the item's description by putting the cursor on the item's image. - The description on the left side is about the sealed item, and the one on the right side tells the information when the item is unsealed. < Ruud Shop UI > - Priest James - Ruud Shop UI ▶ Use the purchase button to purchase the sealed mastery set items (combination materials) for each class. ▶ By clicking priest James, the Ruud shop will automatically detect the buyer's own class and open the shop window specialized for them. < Priest James Selling Items > Dark Knight Bloodangel of Sealed Fury Set Helm Armor Pants Boots Dark Wizard Bloodangel of Sealed Transcendence Set Helm Armor Pants Gloves Elf Bloodangel of Sealed Flurry Set Helm Armor Pants Gloves Magic Gladiator Bloodangel of Sealed Extremity Set Helm Pants Gloves Boots Dark Lord Bloodangel of Sealed Conquest Set Helm Armor Pants Gloves Summoner Bloodangel of Sealed Honor Set Helm Armor Pants Gloves Rage Fighter Bloodangel of Sealed Destruction Set Helm Armor Pants Boots Grow Lancer Bloodangel of Sealed Tenacity Set Helm Armor Pants Gloves The armor set, crafted by James with Lugard's power, has the new ability and high performance. In order to use James' armor, you need the 'ancient hero's soul' that contains MU continent hero's will. James crafted mastery armors for heroes that could save ancient heroes' souls. The first mastery armor crafted by James is called 'Bloodangel.' Bloodangel of Sealed Mastery Set 'Sealed Bloodangel set' purchased from NPC priest James can be unsealed and used as the mastery Bloodangel set. Unsealed item is wearable and has the effect as a set item. < Creation of Unsealed Items > - Ancient Hero's Soul (Combination Material) Combination Materials for Unsealing Mastery Bloodangel Set ▶ Ancient hero's soul is a key combination material for unsealing the sealed mastery set purchased from 'priest James.' ▶ In order to create the ancient hero's soul, you need the set item containing MU continent's soul as a combination material for the general combination by NPC chaos goblin. < Creation of Ancient Hero's Soul - Chaos Goblin General Combination > Required Materials Conditions Refine Results when success of Vicious, of Hion 11Upgrade Minimum Set 80% Success Rate Ancient Hero's Soul of Aegis, of Anubis of Aruan, of Gaiwen of Gaion, of Muren of Broy, of Agnes of Semeden, of Crono of Vega, of Chamer of Akhir, of Carthy of Camill, of Inas - Unseal the Sealed Mastery Item ▶ Purchase 'ancient hero's soul' with Ruud and use it on 'sealed mastery set item' to unseal it. ▶ From NPC Chaos Goblin's general combination, combine an 'item to be unsealed' and the 'ancient hero's soul' to unseal the item for 100% chance. The unsealed item has the set item effect. < Creation of Ancient Hero's Soul – Chaos Goblin General Combination > Item to be unsealed (Combination Material 1) Unsealed Item (Combination Material 2) Refine Results 'Sealed Mastery Set' for each class Ancient Hero's Soul 100% Success Rate Sealed Mastery Item Unseal Mastery Bloodangel Set - Composition of Mastery Bloodangel Set ▶ Characters can wear Mastery Bloodangel Set after the 3rd Class Change. - Composition of Mastery Bloodangel Set Bloodangel of Fury Knight Set Classification Knight Helm Knight Armor Knight Pants Knight Boots Image Required Stats Required STR 781 933 844 739 Required AGI 240 287 256 224 Defense 111 135 124 107 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Transcendence Wizard Set Classification Wizard Helm Wizard Armor Wizard Pants Wizard Gloves Image Required Stats Required STR 240 261 251 193 Required AGI 93 98 93 77 Defense 92 100 95 86 Set option 2Set 3Set 4Set Skill Damage +50 Energy Stat Option +50 Double Damage Chance +10% Magical Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Flurry Elf Set Classification Elf Helm Elf Armor Elf Pants Elf Gloves Image Required Stats Required STR 198 224 209 182 Required AGI 413 476 440 377 Defense 103 113 96 94 Set option 2Set 3Set 4Set Skill Damage +50 Agility Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel Aqua Beam Equipment Classification Aqua Beam Helm Aqua Beam Armor Aqua Beam Pants Aqua Beam Boots Image Required Stats Required STR 198 219 209 188 Required AGI 77 88 83 46 Defense 88 102 84 84 Set option 2Set 3Set 4Set Skill Damage +50 Energy Stat Option +50 Double Damage Chance +10% Magical Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Extremity Magic Set Classification Magic Armor Magic Pants Magic Gloves Magic Boots Image Required Stats Required STR 770 734 623 671 Required AGI 324 314 266 282 Defense 133 119 102 107 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Conquest Lord Equipment Classification Lord Helm Lord Armor Lord Pants Lord Gloves Image Required Stats Required STR 329 361 340 282 Required AGI 98 109 104 88 Defense 90 108 95 85 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Destruction Fighter Set Classification Figher Helm Figher Armor Figher Pants Figher Boots Image Required Stats Required STR 392 445 419 366 Required AGI 350 387 366 324 Defense 88 114 103 92 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Tenacity Lancer Set Classification Lancer Helm Lancer Armor Lancer Pants Lancer Gloves Image Required Stats Required STR 340 361 350 298 Required AGI 340 361 350 298 Defense 82 93 84 91 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50
  9. El nombre 'Ruud' se deriva del nombre de Dios, ya que es refinado por 'James', uno de los 12 apóstoles que recibieron el poder de Dios de MU continente, Lugard. Esta moneda es utilizado para la compra de artículos benditos. Se sabe que Ruud sólo se puede obtener haciendo pasar la prueba de Lugard. Continúan las investigaciones para encontrar formas de ganar en Ruud actual continente MU. La única forma conocida es pasar la prueba de MU continente. Gaining of Ruud - Recoger Ruud de 'Maestría Box' en varios mapas de eventos de MU continente. - Recoger Ruud de los siguientes mapas de eventos: ▶ Chaos Castle ▶ Blood Castle ▶ Devil Square ▶ Illusion Temple ▶ Doppelganger ▶ Empire Guardians : Varka < Mastery Box > Description - Ruud en Maestría Box se puede obtener de forma automática haciendo clic derecho. - Ruud se almacena en el inventario (atajo: I, V) al igual que la otra moneda, Zen. < Inventory-Ruud > Revise su Ruud desde el fondo de inventario como Zen. Use of Ruud - Uso Ruud vía 'Sacerdote James (Ruud Shop NPC) para la compra de artículos. - Ruud está ligada a un personaje y no se puede ni descarta ni utilizado en personal almacén, inventario, y el comercio. - Ruud no se puede utilizar en las tiendas generales y sólo se puede utilizar en Ruud tienda. Priest James (NPC) - Utilizar 'Ruud' en sacerdote James comprar items. - Usted puede comprar sellada item conjunto maestría, que es el material de combinación para el artículo conjunto maestría. - Sacerdote James sólo vende items que se ajuste a la clase del K192(no se puede comprar artículos de otras clases) - Los artículos comprados por el sacerdote James no puede ser vendido por Ruud; se puede vender a los NPCs generales de Zen . < Priest James Coordinates > - Event Square (217.62) - Elbeland Town (32.239) James estaba trabajando originalmente en una empresa familiar como herrero con su hermano, Hanzo. Cuando 'Devil Secrarium' ha despertado y comenzado a amenaza Lugard y su continente MU, James dejó su principal negocio y comenzó a trabajar para Lugard. Después de eso, James fue reconocido por sus habilidades como un herrero y recibió el poder de Lugard como uno de los '12 apóstoles de la luz. " La capacidad James recibió de Lugard le permite dar armas y armaduras poderes especiales. Él regala sus armas y objetos a los guerreros MU que trabajan para Lugard en oposición al diablo Secrarium. Use of Ruud Shop - Los personajes pueden comprar items con su Ruud en la tienda de Ruud. - Controlar la descripción del item, poniendo el cursor sobre la imagen del artículo. - La descripción en el lado izquierdo es sobre el elemento sellado, y el uno en el lado derecho indica la información cuando el artículo está sin sellar. < Ruud Shop UI > - Priest James - Ruud Shop UI ▶ Utilice el botón de compra para adquirir los itemss sellados maestría conjunto (materiales combinados) para cada clase. ▶ Al hacer clic sacerdote James, la tienda Ruud detectará automáticamente propia clase del comprador y abrir la ventana de la tienda especializada para ellos. < Priest James Selling Items > Dark Knight Bloodangel of Sealed Fury Set Helm Armor Pants Boots Dark Wizard Bloodangel of Sealed Transcendence Set Helm Armor Pants Gloves Elf Bloodangel of Sealed Flurry Set Helm Armor Pants Gloves Magic Gladiator Bloodangel of Sealed Extremity Set Helm Pants Gloves Boots Dark Lord Bloodangel of Sealed Conquest Set Helm Armor Pants Gloves Summoner Bloodangel of Sealed Honor Set Helm Armor Pants Gloves Rage Fighter Bloodangel of Sealed Destruction Set Helm Armor Pants Boots Grow Lancer Bloodangel of Sealed Tenacity Set Helm Armor Pants Gloves El conjunto de armadura, elaborado por James con el poder de Lugard, tiene la nueva capacidad y alto rendimiento. Para utilizar James 'armadura, se necesita el "alma del antiguo héroe' que contiene voluntad MU continente de héroe. James elaborado armaduras de dominio para los héroes que podrían salvar almas antiguos héroes. La primera armadura dominio elaborado por James se llama 'Bloodangel.' Bloodangel of Sealed Mastery Set Sealed conjunto Bloodangel 'adquirido de NPC sacerdote James puede ser sin sellar y se utiliza como el dominio conjunto Bloodangel. Elemento sin sellar es portátil y tiene el efecto como un conjunto de elementos. < Creation of Unsealed Items > - Alma de Héroe antiguo (Combinación de materiales) Materiales de combinación para desprecintado Maestría Bloodangel Set ▶ alma del héroe antiguo es un material de combinación de teclas para desprecintar el conjunto dominio sellada comprado a 'sacerdote James. ▶ Para crear el alma del antiguo héroe, usted necesita el item conjunto que contiene el alma de MU continente como material de combinación para la combinación general por parte de la APN caos duende. < Creación de del antiguo héroe Soul - Combinación Caos Goblin General > Required Materials Conditions Refine Results when success of Vicious, of Hion 11Upgrade Minimum Set 80% Success Rate Ancient Hero's Soul of Aegis, of Anubis of Aruan, of Gaiwen of Gaion, of Muren of Broy, of Agnes of Semeden, of Crono of Vega, of Chamer of Akhir, of Carthy of Camill, of Inas - Destapar el sellado Maestría item 'Alma antigua de héroe' ▶ Compra con Ruud y utilizarlo en 'artículo marcado dominio sellada "para quitar el sello de ella. ▶ En combinación general del NPC Caos Goblin, combinan un "elemento a sellar" y el "alma del antiguo héroe de desprecintar el artículo para 100% de probabilidad. El artículo sin sellar tiene el efecto conjunto de elementos. < Creación de del antiguo héroe Soul - Combinación Caos Goblin General> Item to be unsealed (Combination Material 1) Unsealed Item (Combination Material 2) Refine Results 'Sealed Mastery Set' for each class Ancient Hero's Soul 100% Success Rate Sealed Mastery Item Unseal Mastery Bloodangel Set - Composición de la Maestría Bloodangel Set Personajes ▶ pueden usar Maestría Bloodangel Set después de la tercera Cambio de Clase. Composición de la Maestría Bloodangel Set Bloodangel of Fury Knight Set Classification Knight Helm Knight Armor Knight Pants Knight Boots Image Required Stats Required STR 781 933 844 739 Required AGI 240 287 256 224 Defense 111 135 124 107 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Transcendence Wizard Set Classification Wizard Helm Wizard Armor Wizard Pants Wizard Gloves Image Required Stats Required STR 240 261 251 193 Required AGI 93 98 93 77 Defense 92 100 95 86 Set option 2Set 3Set 4Set Skill Damage +50 Energy Stat Option +50 Double Damage Chance +10% Magical Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Flurry Elf Set Classification Elf Helm Elf Armor Elf Pants Elf Gloves Image Required Stats Required STR 198 224 209 182 Required AGI 413 476 440 377 Defense 103 113 96 94 Set option 2Set 3Set 4Set Skill Damage +50 Agility Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel Aqua Beam Equipment Classification Aqua Beam Helm Aqua Beam Armor Aqua Beam Pants Aqua Beam Boots Image Required Stats Required STR 198 219 209 188 Required AGI 77 88 83 46 Defense 88 102 84 84 Set option 2Set 3Set 4Set Skill Damage +50 Energy Stat Option +50 Double Damage Chance +10% Magical Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Extremity Magic Set Classification Magic Armor Magic Pants Magic Gloves Magic Boots Image Required Stats Required STR 770 734 623 671 Required AGI 324 314 266 282 Defense 133 119 102 107 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Conquest Lord Equipment Classification Lord Helm Lord Armor Lord Pants Lord Gloves Image Required Stats Required STR 329 361 340 282 Required AGI 98 109 104 88 Defense 90 108 95 85 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Destruction Fighter Set Classification Figher Helm Figher Armor Figher Pants Figher Boots Image Required Stats Required STR 392 445 419 366 Required AGI 350 387 366 324 Defense 88 114 103 92 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50 Bloodangel of Tenacity Lancer Set Classification Lancer Helm Lancer Armor Lancer Pants Lancer Gloves Image Required Stats Required STR 1164 1190 1180 1138 Required AGI 340 361 345 298 Defense 82 93 84 82 Set option 2Set 3Set 4Set Skill Damage +50 STR Stat Option +50 Double Damage Chance +10% Damage +100 Critical DMG Chance +15% Excellent DMG Chance +15% Ignore Enemy's Defense by 5% All Stats +10 Basic Defense +20 Critical Damage +50 Excellent Damage +50
  10. 1. DARKANGEL WEAPON ITEM 1) DARKANGEL WEAPON ITEM CLASS CATEGORIES Darkangel Mastery Weapon Item Classification Name Weapon Classification Skills Dark Knight Darkangel Sword One-handed Sword Cyclone Dark Wizard/Magic Knight Darkangel Staff One-handed staff - Elf Darkangel Bow Bow Triple Shot Summoner Darkangel Stick Stick - Magic Knight Darkangel Magic Sword One-handed Sword Power Slash Dark Lord Darkangel Scepter Scepter Force Wave Rage Fighter Darkangel Claws Claws Phoenix Shot Grow Lancer Darkangel Lance Lance Lunge DARKANGEL WEAPON ITEM CRAFTING 1. DARKANGEL WEAPON ITEM CRAFT PREPARATION 1) DARKANGEL WEAPON ITEM CLASS CATEGORIES ① To upgrade a Bloodangel Weapon into a Darkangel Weapon, you need to have +11 level and +16 or higher Additional DMG weapon as the basic material ② Darkangel Anvil is a required combination material. You can purchase the item with Ruud at Elbeland NPC James (32, 239). ③ Jewel of Bless Bundle +2 (30 jewels), Jewel of Soul Bundle +2 (30 jewels), Jewel of Chaos, and Jewel of Creation are used as combination materials. [Darkangel Anvil] Anvil used by one of Rugard's apostles of light, James. You can purchase the item with Ruud at Elbeland NPC James (32, 239) Darkangel Anvil item is a required combination material for upgrading Bloodangel Weapon into Darkangel Weapon 2. DARKANGEL WEAPON ITEM COMBINATION SETTINGS/RESULTS ① You can create Darkangel Weapon item through Chaos Goblin in Noria (180, 103). ② The item type cannot change, and after combination the level and option information will be reset. However, the excellent option and luck do not change. EX) If the basic material Bloodangel Sword is +11 / 16 options (Excellent DMG chance 10%, 1.5 increase per level) with luck option, the upgraded item will be +0 / 0 option Darkangel Sword,luck item (Excellent DMG chance 10%, 1.5 increase per level). [Darkangel Weapon Craft Settings] Basic Material Combination Material Jewel Material Chance Results Level +11 / 16 options Bloodangel Weapon Item Darkangel Anvil Jewel of Bless Bundle +2 Jewel of Soul Bundle +2 Jewel of Chaos Jewel of Creation 100% Level +0 / 0 options Darkangel Weapon [Luck/Excellent Option Information Will Stay] [Darkangel Weapon Craft Settings] Classification Excellent DMG rate increase by 10% Attack magic speed +7 At monster kill, (HP/8) increase At monster kill, (MP/8) increase DMG/WIZ DMG 1.6 increase per 20 levels. WIZ DMG or DMG increase +45 - When DMG/WIZ DMG 1.5 increase option Bloodangel Item is being upgraded, the item will be upgraded to be Darkangel item with DMG/WIZ DMG 1.6 increase option, > DMG + WIZ DMG +45 option - Sword, Magic Sword, Scepter, Bow, Claws and Lance weapon items will have DMG increase option. - Staff and Stick items will have WIZ DMG increase option. DARKANGEL ITEM INFO 1) BLADE MASTER Excellent Darkangel Sword Equip Level 600 Min / Max DMG 354 ~ 365 Attack Speed 40 Required Strength 935 Required Agility 303 Weapon Skill Cyclone Excellent Option Excellent DMG rate increase by 10% Attack DMG increase by +1.6 per every 20levels Attack DMG 45 increase Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 2) GRAND MASTER / DUAL MASTER (MAGE TYPE) Excellent Darkangel Staff Equip Level 600 Min / Max DMG 143 ~ 149 WIZ DMG 102% Attack Speed 30 Required Strength 208 Required Agility 97 Excellent Option Excellent DMG rate increase by 10% WIZ DMG increase by +1.6 per every 20levels WIZ DMG increase +45 Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 3) HIGH ELF Excellent Darkangel Bow Equip Level 600 Min / Max DMG 375 ~ 395 Attack Speed 45 Required Strength 192 Required Agility 1118 Weapon Skill Triple Shot Excellent Option Excellent DMG rate increase by 10% Attack DMG increase by +1.6 per every 20levels Attack DMG 45 increase Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 4) DIMENSION MASTER Excellent Darkangel Stick Equip Level 600 Min / Max DMG 133 ~ 139 WIZ DMG 100% Attack Speed 30 Required Strength 341 Required Agility 103 Excellent Option Excellent DMG rate increase by 10% WIZ DMG increase by +1.6 per every 20levels WIZ DMG increase +45 Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 5) DUAL MASTER Excellent Darkangel Magic Sword Equip Level 600 Min / Max DMG 351 ~ 361 WIZ DMG 70% Attack Speed 45 Required Strength 686 Required Agility 419 Required Energy 145 Weapon Skill Power Slash Excellent Option Excellent DMG rate increase by 10% Attack DMG increase by +1.6 per every 20levels Attack DMG 45 increase Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 6) LORD EMPEROR Excellent Darkangel Scepter Equip Level 600 Min / Max DMG 262 ~ 272 Pet DMG 68% Attack Speed 40 Required Strength 652 Required Agility 147 Excellent Option Excellent DMG rate increase by 10% Attack DMG increase by +1.6 per every 20levels Attack DMG 45 increase Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 7) RAGE FIGHTER Excellent Darkangel Claws Equip Level 600 Min / Max DMG 252 ~ 262 Attack Speed 35 Required Strength 547 Required Agility 186 Weapon Skill Phoenix Shot Excellent Option Excellent DMG rate increase by 10% Attack DMG increase by +1.6 per every 20levels Attack DMG 45 increase Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed 8) GROW LANCER Excellent Darkangel Lance Equip Level 600 Min / Max DMG 178 ~ 188 Attack Speed 40 Required Strength 408 Required Agility 297 Weapon Skill Lunge Excellent Option Excellent DMG rate increase by 10% Attack DMG increase by +1.6 per every 20levels Attack DMG 45 increase Attack(magic) speed +7 Obtains (Life/8) when monster is killed Obtains (Mana/8) when monster is killed
  11. Difficulty: Very Hard Required Level: 380* All characters Required item: 21,000,000+ Zen *level 400 required to complete quest Required Quests Scroll of Emporer Treasures of MU Ring of Glory Dark Stone Apostle Devin is waiting in Crywolf(Co-ord:228,48) searching for a mighty warrior to accept a difficult quest. The ultimate goal will be to infiltrate Balgass' Barracks and kill the evil Dark Elf that lurks within! This task will not be easy as the Dark Elf has 1,500,000 Health Points! It is suggested to use multiple characters to fight her. The Path to Crywolf Evidence of Strength (part one)Speak to Devin and he will request 5,000,000 Zen to earn your respect. After you pay, he will ask you to retrieve three rare items to prove your strength. These items are dropped by the boss monsters of Aida, Icarus, and Tarkan! Devin wants you to prove your strength by obtaining rare items from boss monsters. It may take a while to obtain these special items. Item Monster Location Death-Beam Knight Flame Semi-rare drop Obtainable in a party. Cannot be traded, sold, or put into storage. Item cannot be picked up unless the quest is active. MU Helper Terms: Death, Beam, Death-Beam, Flame, Knight Death Beam Knight Tarkan 2 Hell-Miner Horn Semi-rare drop Obtainable in a party. Cannot be traded, sold, or put into storage. Item cannot be picked up unless the quest is active. MU Helper Terms: Hell, Miner, Hell-Miner, Horn Hell Maine Aida 2 Dark Phoenix Feather Semi-rare drop Obtainable in a party. Cannot be traded, sold, or put into storage. Item cannot be picked up unless the quest is active. MU Helper Terms: Feather, Phoenix Feather, Dark Phoenix, Phoenix Phoenix of Darkness Icarus Once you have collected all of these rare items, bring them to Apostle Devin! He will be happy to see you and will give you a reward!Reward 20 additional Skill Points Quest Update: Infiltrate Balgass' Barracks Infiltrate Balgass' BarracksNow, Devin believes in your strength and will begin to tell you the story of what is happening. You need to infiltrate Balgass' Barracks and kill some of the enemies there! He wants you to kill twenty Balrams, Death Spirits, and Sorams.Balram (Trainee Soldier) Level 117 75,000 HP 550 ~ 650 Attack Damage 480 Defense 370 Defense Rate Death Spirit (Trainee Soldier) Level 118 85,000 HP 580 ~ 680 Attack Damage 490 Defense 390 Defense Rate Soram (Trainee Soldier) Level 119 90,000 HP 600 ~ 700 Attack Damage 500 Defense 390 Defense Rate To access Balgass' Barracks, find and speak to the Werewolf Guardsman! He is located in north-eastern Crywolf(Co-ord:63,239). The Werewolf Guardsman will allow worthy warriors to pass into Balgass' Barracks for a fee of 3,000,000 Zen. Pay the Guardsman the money, and you will be teleported to Balgass' Barracks!Once you have defeated at least twenty of each monster, return to Devin for your reward!Reward 10 additional Skill Points Quest Update: Into the Darkness Zone! Into the Darkness Zone!Devin will request 10,000,000 Zen in exchange for the information about the Darkness Zone and the Dark Elf. This information is vital to finish the quest, so we have to pay the old man his money. The Darkness Zone Devin talks about is Balgass' Resting Place! It is located inside of Balgass' Barracks at the very end.Go back to the Warewolf Guardsman and pay the 3,000,000 Zen to enter Balgass' Barracks. Make your way through the Barracks until you reach a gate in the shape of a lions head! Click on the gate to open it. Click it again and it will teleport your character into Balgass' Resting Place.Inside Balgass' Resting Place you will see many monsters. Look for the boss monster, Dark Elf (Trainee Soldier)! Unfortunately, the Dark Elf has a respawn time of about 4 hours, so it might be dead already. If you don't see it, try switching servers. It is highly recommended to kill the Dark Elf in a party! All members of the same party will receive kill credit for the quest. Kill credit will be determined by the players or parties that deal the most damage. Dark Elf (Trainee Soldier) Level 128 1,500,000 HP 800 ~ 900 Attack Damage 900 Defense 400 Defense Rate Special Skill: Stun! The Dark Elf has a very large amount of Health Points and is rather strong! She can also stun your character for about three seconds, which can be deadly with all the other enemies attacking. It can be a long and hard battle if you don't have the proper support. Bring lots of HP Potions to survive the lengthy battle!Once you have defeated the Dark Elf, return to Devin for your final reward!Reward 30 additional Skill Points Character class evolution New Ability: Master Level Unlocks Master Skill Tree Increases the maximum level past level 400 Rewards Certificate of Strength 20 additional Skill Points Infiltrate Balgass' Barracks 10 additional Skill Points Into the Darkness Zone! 30 additional Skill Points Character class evolution New Ability: Master Level Unlocks Master Skill Tree Increases the maximum level past level 400
  12. Types of [Pentagram Item] [Pentagram for Beginners] [Normal] [Pentagram] [Unique] [Pentagram] [Errtel for Beginners] [Errtel] Additional info [Pentagram UI] displays the summary of elemental effects. [Pentagram UI] is opened via [Alt]+[Right-click] on the item. [Errtel] may only be applied to [Pentagram] when then item is unequipped. [Pentagram] will enable [Elemental DMG]. [Pentagram] increases [Elemental DEF]. Possible [Pentagram Item] [Element Type]: [Fire] [Water] [Earth] [Wind] [Darkness] Each [Element Type] has a strength and weakness against another [Element Type]. [Pentagram] may have up to 5 [Pentagram Sockets]. [Pentagram] dropped by monsters will have a minimum of 2 [Pentagram Sockets]. [Pentagram] dropped by monsters may have a max of 4 [Pentagram Sockets]. [Socket1]: [Anger] [Socket2]: [Blessing] [Socket3]: [Integrity] [Socket4]: [Divinity] [Socket5]: [Radiance] [Socket5] must be unlocked via [Expansion Scroll of Radiance Slot]. [Errtel] can be added to [Pentagram Sockets], while the item is in the [Character Inventory]. Removing [Errtel] from [Pentagram Sockets] can fail with a 50% chance. Faling to remove [Errtel] from [Pentagram Sockets] will destroy the [Errtel]. When current [Skill Element Type] matches [Pentagram Element Type], [Skill Imprint] is enabled. [Skill Imprint] causes additional [Elemental DMG]. How do I obtain [Pentagram Item]? [Pentagram for Beginners]: Item drops from [Pentagram Box]. [Pentagram Box] is found in the [Character Inventory] of a new character. [Normal] [Pentagram]: [Atlans] monster drop [Acheron: Ubaid] monster drop [Acheron: Alkmar] monster drop [Unique] [Pentagram]: [Acheron: Debenter] monster drop [Acheron: Uruk Mountain] monster drop [Acheron: Nars] monster drop [Errtel for Beginners]: Item drops from [Pentagram Box]. [Pentagram Box] is found in the [Character Inventory] of a new character. [Errtel]: Crafting via NPC [Adniel] [Trade Limit] [Pentagram] have [Trade Limit], which limits the amount of times it can be traded. [Trade Limit] will decrease when it is traded to another character. [Trade Limit] will not decrease when it is stored in [Vault]. [Normal] [Pentagram] default [Trade Limit]: [5] [Unique] [Pentagram] default [Trade Limit]: [1] Max [Trade Limit]: [255] [Trade Limit] can be increased via [Tradable Seal] by one increment. [Tradable Seal] may be purchased from the [Cash Item Shop]. [Tradable Seal] can be traded, sold in [Personal Store], and stored in [Vault]. [ELEMENTAL DMG] TABLE Additional Info [Elemental DMG] and [Elemental DEF] is affected differently based on element type. Each [Element Type] has a strength and weakness against another [Element Type]. Stronger [Element Type] has increased [Elemental DMG] up to [+20%]. Weaker [Element Type] has decreased [Elemental DMG] up to [-20%]. Example: [Wind DMG] vs. [Earth DEF] [Total ELE DMG] = ([ELE DMG] * [1.2]) All [PVP Elemental DMG] is increased by [+160%]! [PVP Elemental DMG] is also multiplied by [Elemental DMG] effect! Example: [Wind DMG] vs. [Earth DEF] [Total ELE DMG] = ([ELE DMG] * [1.2]) + ([ELE DMG] * ([1.2] * [1.6])) [ERRTEL][Errtel] are jewels which enhance a [Pentagram] with extra power and additional options! Types of [Errtel] [Errtel of Anger] [Errtel of Blessing] [Errtel of Integrity] [Errtel of Divinity] [Errtel of Radiance] Additional Info [Errtel] can be crafted via NPC [Adniel]. [Errtel of Radiance] can only be obtained via [Elemental Capsule]. [Elemental Capsule] can be obtained via [Disassemble] feature. [Errtel] can only be applied into pentagram of the same [Element Type]. [Errtel] applied to [Pentagram Item] will activate all [Errtel Option]. [Item Level] & [Rank Level] Upgrades [Errtel] can only be upgraded from the [Character Inventory]. [Item Level] and [Rank Level] can be upgraded via NPC [Adniel]. [Item Level] can be increased up to [+10], per [Rank Level]. [Item Level] upgrade increases the [Errtel Option] value. [Rank Level] can be increased up to [Rank3]. [Rank Level] upgrade requires [Item Level] [+7]. After the [Rank Level] is increased, the previous [Rank Level] cannot be upgraded anymore. Each [Rank Level] unlocks an additional [Errtel Option]. [Disassemble] items The [Disassemble] feature is the only way to create [Elemental Capsule]. The [Disassemble] button in the [Character Inventory], which can be used to disassemble [Errtel] and [Ancient Item]. [Errtel] and [Ancient Item] can be disassembled. Disassembling any item will create [Elemental Powder] [x1]. [Elemental Powder] [x50] will create [Elemental Capsule] (Normal) [x1] [Elemental Capsule] is a reward box, which may contain: [Elemental Powder] [x2], [x5], [x10], [x15] [Elemental Rune] [x3], [x5] Any [Errtel] [Blessing of Spirit] [Expansion Scroll of Radiance Slot] [Kundun's Madness Blade] [Kundun's Magic Spell Scroll] [Stronghold of the Empire Guardians] [Ancient Icarus Scroll] [Arca's Prophecy] [Antonia's Sword] [Kundun's Spell Scroll] [ERRTEL] ITEM LIST Errtel of Anger [Rank 1] ELE DMG: [+0]: [+30] [+1]: [+33] [+2]: [+38] [+3]: [+45] [+4]: [+54] [+5]: [+65] [+6]: [+78] [+7]: [+93] [+8]: [+113] [+9]: [+138] [+10]: [+168] [Rank 2] ELE DMG vs [ELE Type]: [+0]: [+5%] [+1]: [+6%] [+2]: [+7%] [+3]: [+8%] [+4]: [+9%] [+5]: [+10%] [+6]: [+12%] [+7]: [+14%] [+8]: [+16%] [+9]: [+18%] [+10]: [+20%] [Rank 3] ELE DMG (in Raids): [+0: [+30] [+1]: [+35] [+2]: [+43] [+3]: [+54] [+4]: [+66] [+5]: [+80] [+6]: [+97] [+7]: [+117] [+8]: [+142] [+9]: [+172] [+10]: [+207] ELE DMG (in PVP): [+0: [+30] [+1]: [+35] [+2]: [+43] [+3]: [+54] [+4]: [+66] [+5]: [+80] [+6]: [+97] [+7]: [+117] [+8]: [+142] [+9]: [+172] [+10]: [+207] Errtel of Blessing [Rank 1] ELE DEF: [+0]: [+10] [+1]: [+13] [+2]: [+17] [+3]: [+22] [+4]: [+28] [+5]: [+35] [+6]: [+43] [+7]: [+52] [+8]: [+62] [+9]: [+73] [+10]: [+85] [Rank 2] ELE DEF vs [ELE Type]: [+0]: [+5%] [+1]: [+6%] [+2]: [+7%] [+3]: [+8%] [+4]: [+9%] [+5]: [+10%] [+6]: [+12%] [+7]: [+14%] [+8]: [+16%] [+9]: [+18%] [+10]: [+20%] [Rank 3] ELE DEF (in Raids): [+0]: [+10] [+1]: [+13] [+2]: [+17] [+3]: [+22] [+4]: [+28] [+5]: [+35] [+6]: [+43] [+7]: [+52] [+8]: [+62] [+9]: [+73] [+10]: [+85] ELE DEF (in PVP): [+0]: [+10] [+1]: [+13] [+2]: [+17] [+3]: [+22] [+4]: [+28] [+5]: [+35] [+6]: [+43] [+7]: [+52] [+8]: [+62] [+9]: [+73] [+10]: [+85] Errtel of Integrity [Rank 1] ELE ATK Rate: [+0]: [+5%] [+1]: [+6%] [+2]: [+7%] [+3]: [+8%] [+4]: [+9%] [+5]: [+10%] [+6]: [+12%] [+7]: [+14%] [+8]: [+16%] [+9]: [+18%] [+10]: [+20%] [Rank 2] ELE ATK Rate vs [ELE Type]: [+0]: [+5%] [+1]: [+6%] [+2]: [+7%] [+3]: [+8%] [+4]: [+9%] [+5]: [+10%] [+6]: [+12%] [+7]: [+14%] [+8]: [+16%] [+9]: [+18%] [+10]: [+20%] [Rank 3] ELE DMG (in Raids): [+0: [+30] [+1]: [+35] [+2]: [+43] [+3]: [+54] [+4]: [+66] [+5]: [+80] [+6]: [+97] [+7]: [+117] [+8]: [+142] [+9]: [+172] [+10]: [+207] ELE DMG (in PVP): [+0: [+30] [+1]: [+35] [+2]: [+43] [+3]: [+54] [+4]: [+66] [+5]: [+80] [+6]: [+97] [+7]: [+117] [+8]: [+142] [+9]: [+172] [+10]: [+207] Errtel of Divinity [Rank 1] ELE DEF Rate: [+0]: [+5%] [+1]: [+6%] [+2]: [+7%] [+3]: [+8%] [+4]: [+9%] [+5]: [+10%] [+6]: [+12%] [+7]: [+14%] [+8]: [+16%] [+9]: [+18%] [+10]: [+20%] [Rank 2] ELE DEF Rate vs [ELE Type]: [+0]: [+5%] [+1]: [+6%] [+2]: [+7%] [+3]: [+8%] [+4]: [+9%] [+5]: [+10%] [+6]: [+12%] [+7]: [+14%] [+8]: [+16%] [+9]: [+18%] [+10]: [+20%] [Rank 3] ELE DEF (in Raids): [+0]: [+10] [+1]: [+13] [+2]: [+17] [+3]: [+22] [+4]: [+28] [+5]: [+35] [+6]: [+43] [+7]: [+52] [+8]: [+62] [+9]: [+73] [+10]: [+85] ELE DEF (in PVP): [+0]: [+10] [+1]: [+13] [+2]: [+17] [+3]: [+22] [+4]: [+28] [+5]: [+35] [+6]: [+43] [+7]: [+52] [+8]: [+62] [+9]: [+73] [+10]: [+85] Errtel of Radiance [Rank 1] ELE DMG II: [+0]: [+33] [+1]: [+48] [+2]: [+63] [+3]: [+78] [+4]: [+95] [+5]: [+112] [+6]: [+129] [+7]: [+148] [+8]: [+167] [+9]: [+186] [+10]: [+209] ELE DEF II: [+0]: [+13] [+1]: [+21] [+2]: [+29] [+3]: [+37] [+4]: [+46] [+5]: [+55] [+6]: [+64] [+7]: [+74] [+8]: [+84] [+9]: [+94] [+10]: [+107] ELE ATK Rate II: [+0]: [+150] [+1]: [+173] [+2]: [+196] [+3]: [+219] [+4]: [+252] [+5]: [+285] [+6]: [+318] [+7]: [+361] [+8]: [+404] [+9]: [+447] [+10]: [+605] ELE DEF Rate II: [+0]: [+150] [+1]: [+173] [+2]: [+196] [+3]: [+219] [+4]: [+252] [+5]: [+285] [+6]: [+318] [+7]: [+361] [+8]: [+404] [+9]: [+447] [+10]: [+605] ELE DMG III: [+0]: [+33] [+1]: [+52] [+2]: [+71] [+3]: [+90] [+4]: [+120] [+5]: [+141] [+6]: [+162] [+7]: [+191] [+8]: [+213] [+9]: [+235] [+10]: [+261] ELE DEF III: [+0]: [+13] [+1]: [+23] [+2]: [+33] [+3]: [+43] [+4]: [+54] [+5]: [+65] [+6]: [+76] [+7]: [+90] [+8]: [+104] [+9]: [+118] [+10]: [+135] [Rank 2] Absorb Shield - 30% Chance to Absorb DMG as SD [+0]: [+1%] [+1]: [+2%] [+2]: [+3%] [+3]: [+4%] [+4]: [+5%] [+5]: [+6%] [+6]: [+7%] [+7]: [+8%] [+8]: [+9%] [+9]: [+10%] [+10]: [+11%] Absorb Life - 30% Chance to absorb DMG as HP [+0]: [+1%] [+1]: [+2%] [+2]: [+3%] [+3]: [+4%] [+4]: [+5%] [+5]: [+6%] [+6]: [+7%] [+7]: [+8%] [+8]: [+9%] [+9]: [+10%] [+10]: [+11%] Bastion - Chance to absorb 90% of incoming elemental damage, when SD is less than 20%. [+0]: [+3%] [+1]: [+4%] [+2]: [+5%] [+3]: [+6%] [+4]: [+8%] [+5]: [+10%] [+6]: [+12%] [+7]: [+15%] [+8]: [+18%] [+9]: [+21%] [+10]: [+25%] [Rank 3] Bleeding - 30% Chance to cause ELE Bleed DMG. [+0]: [+100] [+1]: [+140] [+2]: [+180] [+3]: [+220] [+4]: [+260] [+5]: [+300] [+6]: [+340] [+7]: [+380] [+8]: [+420] [+9]: [+460] [+10]: [+500] Paralyzing - Chance to decrease target's [Movement Speed] and [Auto HP Recovery] by -90%. [+0]: [+13%] [+1]: [+14%] [+2]: [+15%] [+3]: [+16%] [+4]: [+18%] [+5]: [+20%] [+6]: [+22%] [+7]: [+25%] [+8]: [+28%] [+9]: [+31%] [+10]: [+35%] Binding - Chance to immobilize the target. [+0]: [+13%] [+1]: [+14%] [+2]: [+15%] [+3]: [+16%] [+4]: [+18%] [+5]: [+20%] [+6]: [+22%] [+7]: [+25%] [+8]: [+28%] [+9]: [+31%] [+10]: [+35%] Punish - 30% Chance to inflict a percentage of the target's total HP, when Critical ELE DMG occurs. [+0]: [+6%] [+1]: [+7%] [+2]: [+8%] [+3]: [+9%] [+4]: [+10%] [+5]: [+11%] [+6]: [+12%] [+7]: [+13%] [+8]: [+14%] [+9]: [+15%] [+10]: [+16%] Blinding - 30% Chance to decrease ATK Rate. [+0]: [+50] [+1]: [+52] [+2]: [+54] [+3]: [+56] [+4]: [+59] [+5]: [+62] [+6]: [+65] [+7]: [+69] [+8]: [+73] [+9]: [+77] [+10]: [+85] [NORMAL] [PENTAGRAM] ITEM LIST [Pentagram for Beginners] ELE DMG: [25] ~ [40] ELE DEF: [25] [Pentagram Option]: Pentagram DMG & DEF [+5%] [Errtel of Anger] [Rank1][+0] req. [Errtel of Blessing] [Rank1][+0] req. [Errtel of Integrity] [Rank1][+0] req. [Errtel of Divinity] [Rank1][+0] req. [Muren's Book of Magic] ELE DMG: [30] ~ [45] ELE DEF: [30] [Base Requirements]: [Level 100] required [Scroll of Etramu] ELE DMG: [50] ~ [70] ELE DEF: [50] [Base Requirements]: [Level 150] required [Lorencia Knight's Iron Shield] ELE DMG: [96] ~ [129] ELE DEF: [231] [Base Requirements]: [Level 150] required [Hero Elixir] ELE DMG: [134] ~ [180] ELE DEF: [184] [Base Requirements]: [Level 150] required [Gladiator's Dagger] ELE DMG: [168] ~ [227] ELE DEF: [132] [Base Requirements]: [Level 150] required [UNIQUE] [PENTAGRAM] ITEM LIST [Thoughtful Sage's Jewel] ELE DMG: [96] ~ [129] ELE DEF: [231] [Pentagram Option]: ELE DEF [+35] [Errtel of Anger] [Rank1][+0] req. [Errtel of Blessing] [Rank1][+0] req. [Base Requirements]: [Level 180] required [Iron Shield of the Magic] ELE DMG: [96] ~ [129] ELE DEF: [231] [Pentagram Option]: Pentagram DEF [+10%] [Errtel of Anger] [Rank1][+0] req. [Base Requirements]: [Level 180] required [Brave Hero Elixir] ELE DMG: [134] ~ [180] ELE DEF: [184] [Pentagram Option]: Pentagram Critical DMG chance [+10%] [Errtel of Anger] [Rank1][+0] req. [Base Requirements]: [Level 180] required [Merciless Gladiator's Dagger] ELE DMG: [168] ~ [227] ELE DEF: [132] [Pentagram Option]: Pentagram DMG [+10%] [Errtel of Anger] [Rank1][+0] req. [Base Requirements]: [Level 180] required [Kundun's Madness Blade] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Elemental Critical DMG chance [+10%] [Errtel of Anger] [Rank2][+3] req. Add DEF to ELE DEF [+5%] [Errtel of Anger] [Rank3][+0] req. [Errtel of Blessing] [Rank3][+0] req. [Base Requirements]: [Level 300] required [Kundun's Magic Spell Scroll] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Elemental Critical DMG chance [+10%] [Errtel of Anger] [Rank2][+3] req. Add DMG to ELE DMG [+1%] [Errtel of Anger] [Rank3][+0] req. [Errtel of Blessing] [Rank3][+0] req. [Base Requirements]: [Level 300] required [Empire Guardian's Stronghold] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Add DEF to ELE DEF [+5%] [Errtel of Anger] [Rank2][+3] req. [Errtel of Blessing] [Rank3][+0] req. ELE DMG dodge rate against weaker elements [+5%] [Errtel of Blessing] [Rank2][+0] req. [Errtel of Integrity] [Rank1][+7] req. [Base Requirements]: [Level 300] required [Ancient Icarus Scroll] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Add DMG to ELE DMG [+1%] [Errtel of Anger] [Rank2][+3] req. [Errtel of Blessing] [Rank3][+0] req. ELE DMG dodge rate against weaker elements [+5%] [Errtel of Blessing] [Rank2][+0] req. [Errtel of Integrity] [Rank1][+7] req. [Base Requirements]: [Level 300] required [Runedil's Goldentune Harp] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Pentagram DMG & DEF [+5%] [Errtel of Anger] [Rank1][+7] req. [Errtel of Blessing] [Rank1][+7] req. [Errtel of Radiance] [Rank1][+7] req. Pentagram DMG [+10%] [Errtel of Anger] [Rank2][+0] req. [Errtel of Integrity] [Rank2][+0] req. ELE DMG [+30] [Errtel of Anger] [Rank3][+0] req. [Errtel of Integrity] [Rank3][+0] req. [Base Requirements]: [Level 300] required [Lemuria's Orb] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Pentagram DMG & DEF [+5%] [Errtel of Anger] [Rank1][+7] req. [Errtel of Blessing] [Rank1][+7] req. [Errtel of Radiance] [Rank1][+7] req. Pentagram DMG [+10%] [Errtel of Anger] [Rank2][+0] req. [Errtel of Integrity] [Rank2][+0] req. ELE DMG [+30] [Errtel of Anger] [Rank3][+0] req. [Errtel of Integrity] [Rank3][+0] req. [Base Requirements]: [Level 300] required [Norrwen's Bloodstring Lyra] ELE DMG: [181] ~ [245] ELE DEF: [249] [Pentagram Option]: Elemental Critical DMG chance [+5%] [Errtel of Blessing] [Rank1][+7] req. Elemental Critical DMG chance [+10%] [Errtel of Anger] [Rank2][+3] req. Elemental Critical DMG chance [+25%] [Errtel of Anger] [Rank3][+0] req. [Errtel of Blessing] [Rank3][+0] req. [Base Requirements]: [Level 300] required [Arca's Prophecy] ELE DMG: [209] ~ [284] ELE DEF: [288] [Pentagram Option]: Elemental Critical DMG chance [+10%] [Errtel of Anger] [Rank2][+3] req. ELE DMG dodge rate [+5%] [Errtel of Blessing] [Rank3][+6] req. [Errtel of Integrity] [Rank3][+6] req. [Errtel of Divinity] [Rank3][+6] req. [Base Requirements]: [Level 300] required [Antonia's Sword] ELE DMG: [209] ~ [284] ELE DEF: [288] [Pentagram Option]: ELE DMG dodge rate [+5%] [Errtel of Blessing] [Rank3][+6] req. [Errtel of Integrity] [Rank3][+6] req. Add DEF to ELE DEF [+5%] [Errtel of Anger] [Rank3][+5] req. [Errtel of Blessing] [Rank3][+5] req. [Base Requirements]: [Level 300] required [Kundun's Seal Scroll] ELE DMG: [209] ~ [284 ELE DEF: [288 [Pentagram Option]: Add DMG to ELE DMG +1% [Errtel of Anger] [Rank3][+5] req. [Errtel of Blessing] [Rank3][+5] req. ELE DMG dodge rate +5% [Errtel of Blessing] [Rank3][+6] req. [Errtel of Integrity] [Rank3][+6] req. [Errtel of Divinity] [Rank3][+6] req. [Base Requirements]: [Level 300] required
  13. SOCKET SYSTEM EXPANSION 1) NEW SEED SPHERE ITEM ADDED (EARTH ELEMENT) (1) New Seed Sphere item added (earth element) ① Earth element Seed Sphere item has been added, with new stat options. ② You can craft Seed Sphere items with Strength, Agility or Energy stat options. 2) SEED SPHERE ITEM LEVEL EXPANSION (1) Seed Sphere max level expansion ① Seed Sphere could be crafted up to level 5 before. Now the item can be enhanced up to level 10. ② You can enhance Seed Sphere items with new combination UI and new combination system. - Seed Sphere option value per level will be released at the update on main servers 3) SEED SPHERE ITEM OPTION CHANGE (1) (Per level) DMG / Magical DMG increase option change - (Per level) DMG / Magical DMG increase option will change to be (Per 20 level) DMG / Magical DMG increase. ① Before, the DMG / Magical DMG increase was the character level divided by the Seed Sphere option value. ② It has been changed, and the DMG / Magical DMG will increase for every Seed Sphere option value per level 20. (2) Max HP / MP increase option change ① Before, the option increase was decided by the Seed Sphere option value (%) based on the character's Max HP / MP. ② It has been changed to add Seed Sphere's option value for the character's HP / MP. (3) Monster kill HP / MP recovery option change ① Before, HP / MP recovery was the character's HP / MP divided by the Seed Sphere value. ② It has been changed to recover the Seed Sphere option value as it is, for HP / MP recovery. 4) BONUS OPTION EXPANSION (1) Socket Bonus Option Expansion ① Normal bonus option and bonus option generated at level 4 Seed Sphere equipment have been expanded. ② Seed Sphere equipment requirement for bonus option generation is the same as before. ③ Bonus option expansion is as follows: <Table 1. Conditions for Bonus Option Creation> Seed Sphere Level Seed Sphere Level Score Lv. 1 When Lv. 1 - Lv. 10 Seed Sphere is equipped Normal Bonus Option Generated with 30% chance - Lv. 2 Lv. 3 Lv. 4 When Lv. 4 - Lv. 7 Seed Sphere is equipped Rare Bonus Option (1) Generated with 10% chance Lv. 5 Lv. 6 Lv. 7 Lv. 8 When Lv. 8 - Lv. 10 Seed Sphere is equipped Rare Bonus Option (2) Generated with 10% chance Lv. 9 Lv. 10 - 30% chance of bonus option generation when Lv. 1 - Lv. 10 Seed Sphere is equipped for socket item. - 30% chance of normal bonus option generation, and 10% chance of (1) rare bonus option generation when Lv. 4 - Lv. 7 Seed Sphere is equipped for socket item. - 30% chance of normal bonus option generation, and 10% chance of (2) rare bonus option generation when Lv. 8 - Lv. 10 Seed Sphere is equipped for socket item. <Table 2. Conditions for Bonus Option Creation and Rate> Bonus Option Socket (1) Socket (2) Socket (3) Normal Bonus Option Rare Bonus Option (1) Rare Bonus Option (2) "Increases DMG" Fire Lightning Ice 11 22 33 "Increases Skill DMG" Lightning Ice Fire 11 22 33 "Increases DMG and Magical DMG" Fire Lightning Ice 5 10 15 "Increases Skill DMG” Lightning Ice Fire 11 22 33 "Increases DEF" Water Earth Wind 24 27 30 "Increases MAX HP" Earth Wind Water 29 31 33 <Table 3. Conditions for Set Option Creation> Name Fire element Water element Ice element Wind element Lightning element Earth element Increases Double DMG chance by 3% 1 1 1 1 1 1 Ignores enemy's DEF at attack 1% 1 3 1 3 1 2 - Set socket option will be activated according to the number of elements included in the equipped Seed Sphere item of the character's socket items SOCKET COMBINATION SYSTEM RENEWAL - Before, item combination was available at Seed Master, Seed Researcher and Chaos Goblin NPC depending on combination types. - The system has been improved, all combinations are available at Seed Master NPC. Settings have been changed depending on combination types. 1) SOCKET SYSTEM COMBINATION ① You can call Socket System Combination UI through the Seed Master NPC. ② You can select the combination type by selecting the menu on the left side in the Socket System Combination UI. ③ For sub materials that do not require user selection, the item will be registered automatically. (1) Socket Item Upgrade ① You can upgrade 380 socket items to 400 socket items. ② Once the upgrade is successful, you can acquire level +0 item that has all the luck, skill, socket slot number (number of socket slots) maintained. ③ When the upgrade fails, registered 380 socket item's information will stay, but Combination Note and jewel items will disappear. Socket Item Upgrade Combination Material Main Combination Material: 380 Socket item Supplement Combination Material Socket item above level +11 that has more than 2 sockets Socket Upgrade Note, Jewel of Bless (5), Jewel of Soul (5), Jewel of Chaos (1) (2) Seed Extraction ① You can extract Seed item through Set / Excellent item combination above level +4. Seed Extraction Combination Material Main Combination Material: Set / Excellent Item Supplement Combination Material *Set / Excellent item above level 4 Jewel of Harmony (1), Jewel of Creation (1), Jewel of Chaos (1) (3) Seed Sphere Combination UI ① You can craft Lv. 1 Seed Sphere item by combining Seed item and Sphere item. ② Seed item's option will stay after the combination, and the option value will be added. ③ You can apply the option effect by equipping the Seed Sphere item on socket item. Seed Sphere Combination Material Main Combination Material Supplement Combination Material Seed Item / Sphere Item Jewel of Creation (1), Jewel of Chaos (1) (4) Seed Sphere Equipment ① You can equip Seed Sphere item on a Socket item. ② After registering the socket item and Seed Sphere item, you can select the equip location (socket slot) before combining. Seed Sphere Equipment Combination Material Main Combination Material Supplement Combination Material Socket item with an empty slot, Seed Sphere Jewel of Creation (1), Jewel of Chaos (1) (5) Seed Sphere Extraction ① You can extract the Seed Sphere item equipped in a socket item. ② The selected Seed Sphere's level and option will be maintained at extraction. - Before change: Seed Sphere item was extracted at Seed Sphere Extraction. - After change: Seed Sphere item with maintained level and option is extracted at Seed Sphere Extraction. Seed Sphere Extraction Combination Material Main Combination Material Supplement Combination Material Socket item with Seed Sphere equipped Jewel of Guardian (1), Jewel of Harmony (5), Jewel of Chaos (5) (6) Seed Sphere Enhancement ① You can increase Seed Sphere item level. ② You can register the target Seed Sphere item at the main slot on the top left corner. ③ You can register the Seed Sphere item that has the same level with the target item, at the sub slot on the top right corner. ④ Sphere Upgrade Rune is required for optional material. Required number of Sphere Upgrade Runes will increase according to the registered Seed Sphere level. Seed Sphere Enhance Combination Material Main Material Seed Sphere to enhance Top left corner Sub material Seed Sphere that has the same level as the target Seed Sphere Top right corner Optional material Sphere Sphere Upgrade Rune Bottom/center Seed Sphere enhance success / failure When successful Target Seed Sphere's level will increase. Sub material and optional material will disappear. When failed Target Seed Sphere's option and level information stays the same. Sub material and optional material will disappear. - Even if Seed Sphere enhancement fails, the main material Seed Sphere item maintains the level information. NEW COMBINATION MATERIAL SHOP SETTING 1) NEW COMBINATION MATERIAL SHOP SETTING New Combination Material Setting Socket Upgrade Note Elbeland NPC James (32.239) Ruud Shop Material for Socket Item Upgrade Combination Sphere Upgrade Rune Capsule Elbeland NPC James (32.239) Ruud Shop Combination material required for Seed Sphere enhancement Sphere Available at Potion Merchant NPC in each area Combination material required for Seed Sphere combination MAXIMUM VALUE APPLIED FOR OPTION ACTIVATION - Maximum value is applied to some options. - For the options with limited value configured, even if the character is equipped with multiple items with high option effect, the option effect cannot exceed the maximum value. 1) MAXIMUM OPTION VALUE FOR ACTIVATION ① Excellent DMG rate: Up to 70% chance, higher option effect will not apply. ② Critical DMG rate: Up to 80% chance, higher option effect will not apply. ③ DMG decrease: Up to 60%, higher option effect will not apply. ④ DMG reflection: Up to 70%, higher option effect will not apply. ⑤ Shield DEF increase: Up to 1,800% chance, higher option effect will not apply. i.e.> Even if the Excellent DMG rate option is 100%, the maximum number 70% will apply.
  14. El item Drop ha sido mejorado. El Item Drop existente ha cambiado la nueva configuracion se añade. 1. Se Cambian las Configuraciones existentes (1) Item Drop Consumibles - Ciertos Items de comsumo caeran en monstruos de bajo nivel. - El Item Drop de los consumibles se muestra a continuación. Map Item Drop Item Lorencia Elveland Noria Apple Healing Potion Mana Potion Town Portal Scroll Devias Dungeon Healing Potion Mana Potion Complex Potion Town Portal Scroll Guardian Angel Imp Uniria (2) Item Drop de Scroll, Orb y Parchment - Ciertos Scroll, Orb y Parchment caerán en ciertos mapas. - El Item Drop de los Scroll, Orb y Parchment se muestra a continuación. Map Item Drop Tipo de Item Map Item Drop Tipo de Item Lorencia Scroll of Fire Ball Scroll of Power Wave Scroll of Lighting Scroll of FireBurst Scroll of Teleport Scroll of Meteorite Harsh Strike Scroll Spin Step Scroll Scroll of Ice Devias Dungeon Scroll of Poison Drain Life Parchment Obsidian Scroll Scroll of Flame Orb of Impale Scroll of Fire Scream Scroll of Twister Sleep Parchment Scroll of Evil Spirit Chain Lightning Parchment Scroll of Hellfire Wrath Scroll Scroll of Critical Damage Increase Block Parchment Scroll of Aqua Beam Scroll of Electric Spark Damage Reflection Parchment Scroll of Soul Barrier Scroll of Summon Orb of Twisting Slash Orb of Fire Slash Magic Pin Scroll Scroll of Cometfall Increase Health Parchment Noria Orb of Summoning Healing Orb Orb of Greater Fortitude Orb of Greater Damage Lost Tower Atlans Kalima 2 Scroll of Inferno Berserker Parchment Orb of Greater Fortitude Orb of Penetration Scroll of FireBurst Chain Drive Parchment Dragon Roar Parchment Orb of Death Stab Orb of Rageful Blow Ignore Defense Parchment Dark Side Parchment Dragon Slasher Parchment Elveland Scroll of Fire Ball Scroll of Power Wave Scroll of Lighting Scroll of Meteorite Scroll of Ice Kalima 3 Crystal of Multi-Shot Crystal of Destruction Crystal of Flame Strike Scroll of Chaotic Diseier Crystal of Recovery Shining Peak Scroll Elveland 2 Elveland 3 Drain Life Parchment Sleep Parchment Chain Lightning Parchment Damage Reflection Parchment Scroll of Summon Kalima 4 Tarkan 1 Aida 1 Icarus Kanturu 1 Orb of Greater Fortitude Orb of Ice Arrow Weakness Parchment Scroll of Ice Storm Innovation Parchment Breche Scroll Kalima 1 Scroll of Fire Ball Scroll of Power Wave Scroll of Lighting Scroll of FireBurst Scroll of Teleport Scroll of Meteorite Harsh Strike Scroll Spin Step Scroll Scroll of Ice Orb of Summoning Healing Orb Orb of Greater Fortitude Orb of Greater Damage Kalima 5 Tarkan 2 Aida 2 Kanturu 2 Scroll of Decay Scroll of Nova Scroll of Gigantic Storm Scroll of Wizardry Enhance (3) Item Drop de Pendant y Rings Excellent - Los Pendant y Rings Excellent caerán en ciertos mapas. - El Item Drop de los Pendant y Rings Excellent se muestra a continuación. Map Item Drop Tipo de Item Atlans Losttower 6 Losttower 7 Tarkan Pendant of Lighting Excellent Pendant of Fire Excellent Pendant of Ice Excellent Pendant of Wind Excellent Pendant of Water Excellent Pendant of Ability Excellent Ring of Ice Excellent Ring of Poison Excellent Ring of Fire Excellent Ring of Earth Excellent Ring of Wind Excellent Ring of Magic Excellent (4) Item Drop de Sphere - Los Sphere caerán en ciertos mapas. - El Item Drop de los Sphere se muestra a continuación. Map Item Drop Tipo de Item Kalutan 1 Sphere (Mono) Aida 2 Sphere (Di) Vulcanus Sphere (Tri) Kanturu Sphere (Tetra) (5) Item Drop de Items 380 - Los Items 380 caerán en ciertos mapas. - Los Items 380 con Skill Solo caerán en el Dark Iron Knight. - El Item Drop de los Sphere se muestra a continuación. Map Item Drop Tipo de Item Kanturu 3 Bone Blade Explosion Blade Phoenix Soul Star Soleil Scepter Sylph Wind Bow Storm Blitz Stick Grand Viper Staff Kanturu Ruin Set Dragon Knight Set Venom Mist Set Sylphid Ray Set Volcano Set Sunlight Set Storm Blitz Set Phoenix Soul (6) Item Drop de la Gemstone - La Gemstone solo caera en cualquier monstruo del Evento Kanturu Map Item Drop Tipo de Item Evento Kanturu Gemstone 2. Nuevo Caracteristica de Drop (1) Item Drop del Equipamiento del Monstruo - Se agrega el Item Drop de acuerdo al equipamiento del monstruo. - El Item Drop de los monstruos se muestra a continuación. Monstruo Item Drop Excellent Monstruo Item Drop Excellent Goblin Small Axe Valkyrie Bluewing Crossbow Elite Goblin Morning Star, Horn Shield Dark Knight Double Blade Hound Sword of Assassin Cursed Wizard Legendary Staff, Legendary Shield, Legendary Helm, Legenday Armor, Legendary Pants, Legendary Gloves, Legendary Boots Beetle Monster Spear Death Cow Great Hammer Elite Bull Fighter Berdysh Death Knight Lighting Sword, Halberd Hunter Arquebus Death Gorgon Crescent Axe Lich Serpent Staff Silver Valkyrie Bluewing Crossbow Agon Serpent Sword Lizard King Staff of Resurrection Giant Double Axe Mega Crust Legendary Shield, Thunder Blade Skeleton Gladius, Buckler Iron Wheel Aquagold Crossbow Hommerd Large Round Shield, Larkan Axe Tantalos Sword of Destruction Assassin Katana Alpha Crust Legendary Shield, Thunder Blade Cyclops Crescent Axe Phantom Knight Dark Breaker Skeleton Archer Elven Bow Ice Queen Angelic Staff Hell Hound Falchion, Plate Shield Gorgon Gorgon Staff Hell Spider Serpent Staff Balrog Bill of Balrog Chief Skeleton Warrior Tomahawk, Skull Shield Zaikan Staff of Destruction Thunder Lich Thunder Staff Rogue Centurion (Kalima 1) Dragon Spear Poison Bull Fighter Great Scythe Death Centurion (Kalima 1) Dragon Spear Schriker (Kalima 1) Double Blade Illusion of Kundun (Kalima 1) Double Blade Kundun Staff of Kundun Erohim Great Lord Scepter Satyros Dark Reign Blade (1) Item Drop de los Boss - En Devias, Lost Tower, Atlans y Dungeon se agrega un Item Drop a los Boss. - El Item Drop de los Boss se muestra a continuación. Monstruo Tiempo de Aparición Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Ice Queen (Devias 24 Horas Double Axe Tomahawk Morning Star Flail Golden Crossbow Arquebus Battle Bow Rapier Sword of Assassin Katana Gladius Falchion Double Poleaxe Halberd Dragon Lance Lapid Lance Angelic Staff Serpent Staff Mystery Stick Violent Wind Stick Battle Scepter Horn Shield Kite Shield Lapid Shield Skull Shield Large Round Shield Elven Shield Set Scale Set Sphinx Set Violent Wind Set Wind Set Robust Monstruo Tiempo de Aparición Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Gorgon (Dungeon 3) 24 Horas Elven Axe Battle Axe Light Crossbow Serpent Sword Sword of Salamander Blade Light Saber Spear Giant Trident Lapid Lance Thunder Staff Gorgon Staff Red Wing Stick Battle Scepter Plate Shield Spiked Shield Set Brass Set Plate Set Light Plate Set Red Wing Set Spirit Set Sphinx Set Robust Monstruo Tiempo de Aparición Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Balrog (Lost Tower 7) 24 Horas Nikea Axe Larkan Axe Great Hammer Tiger Bow Serpent Crossbow Silver Bow Legendary Sword Double Blade Sacred Glove Elemental Mace Mace Crystal Morning Star Conmocion Lance Bill of Balrog Legendary Staff Book of Samut Ancient Stick Master Scepter Dragon Slayer Shield Alacran Shield Serpent Shield Legendary Shield Bronze Shield Dragon Shield Set Dragon Set Ancient Set Legendary Set Guardian Set Gru Hill Set Sacred Fire Monstruo Tiempo de Aparición Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Death Knight (Lost Tower 7) 24 Horas Elemental Mace Saint Crossbow Celestial Bow Sword of Destruction Dark Breaker Thunder Blade Pluma Lance Vis Lance Staff of Destruction Great Lord Scepter Elemental Shield Pluma Shield Vis Shield Grand Soul Shield Set Black Dragon Set Grand Soul Set Holy Spirit Set Dark Steel Set Valiant Set Piercing Groove Set Sate Set Hirat Monstruo Tiempo de Aparición Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Hydra (Atlans 3) 24 Horas Crescent Axe Crystal Morning Star Bluewing Crossbow Aquagold Crossbow Giant Sword Heliacal Sword Lighting Sword Holy Storm Claw Great Scythe Bill of Balrog Alacran Lance Staff of Resurrection Book of Neil Demonic Stick Great Scepter Cross Shield Set Ashcrow Set Demonic Set Dark Soul Set Eclipse Set Iris Set Princie Set Storm Crow Set Storm Jahad Monstruo Tiempo de Aparición Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Zaikan (Tarkan 2) 24 Horas Great Reign Crossbow Albatross Bow Dragon Soul Staff Staff of Kundun Shining Scepter Sword Dancer Daybreak Set Dark Soul Set Thunder Hawk Set Great Dragon Set Red Spirit Set Glorious (1) Item Drop de Monstruos de eventos (Blood Castle y Devil Square) - En el Blood Castle y Devil Square se agrega un Item Drop a los todos lo monstruos. - Este drop es solo para los monstruos del Blood Castle y Devil Square del 1 al 4. - El Item Drop de los Boss se muestra a continuación. Evento Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Blood Castle 1 Devil Square 1 Double Axe Tomahawk Morning Star Flail Golden Crossbow Elven Bow Arquebus Battle Bow Rapier Sword of Assassin Katana Gladius Falchion Double Poleaxe Halberd Dragon Lance Lapid Lance Angelic Staff Serpent Staff Mystery Stick Violent Wind Stick Battle Scepter Horn Shield Kite Shield Lapid Shield Skull Shield Large Round Shield Elven Shield Set Scale Set Sphinx Set Violent Wind Set Wind Set Robust Evento Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Blood Castle 2 Devil Square 2 Elven Axe Battle Axe Light Crossbow Serpent Sword Sword of Salamander Blade Light Saber Spear Giant Trident Lapid Lance Thunder Staff Gorgon Staff Red Wing Stick Battle Scepter Plate Shield Spiked Shield Set Brass Set Plate Set Light Plate Set Red Wing Set Spirit Set Sphinx Set Robust Evento Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Blood Castle 3 Devil Square 3 Nikea Axe Larkan Axe Great Hammer Tiger Bow Serpent Crossbow Silver Bow Legendary Sword Double Blade Sacred Glove Berdysh Light Spear Serpent Spear Conmocion Lance Bill of Balrog Legendary Staff Book of Samut Ancient Stick Master Scepter Dragon Slayer Shield Alacran Shield Serpent Shield Legendary Shield Bronze Shield Dragon Shield Set Dragon Set Ancient Set Legendary Set Guardian Set Gru Hill Set Sacred Fire Evento Item Drop Excellent (Weapons, Shield) Item Drop Excellent (Set: Gloves, Armor, Boots, Helm, Pants) Blood Castle 4 Devil Square 4 Crescent Axe Crystal Morning Star Bluewing Crossbow Aquagold Crossbow Giant Sword Heliacal Sword Lighting Sword Holy Storm Claw Great Scythe Bill of Balrog Alacran Lance Staff of Resurrection Book of Neil Demonic Stick Great Scepter Cross Shield Set Ashcrow Set Demonic Set Dark Soul Set Eclipse Set Iris Set Princie Set Storm Crow Set Storm Jahad
  15. Como Crear un Item Bloodangel Descripción General Los Set Bloodangel fueron agregados apartir de la Season X. Bloodangel Sealed Se pueden comprar con moneda Ruun en el NPC “Priest James” NPC “Priest James” Mapa de Eventos (217, 62) Elveland (32, 239) Tipos de Set Bloodangel Set Item Blood Angels Blade Master División Helm Armor Pants Boots Imagen Requerimientos Fuerza Requerida 781 933 844 739 Agilidad Requerida 240 287 256 224 Defensa 111 135 124 107 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Strength+50 Double Damage Rate +10% Increase Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels Grand Master División Helm Armor Pants Gloves Imagen Requerimientos Fuerza Requerida 240 261 251 193 Agilidad Requerida 93 98 93 77 Defensa 92 100 95 86 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Energy +50 Double Damage Rate +10% Increase Wizardry Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels High Elf División Helm Armor Pants Gloves Imagen Requerimientos Fuerza Requerida 198 224 209 182 Agilidad Requerida 413 476 440 377 Defensa 103 113 96 94 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Agility +50 Double Damage Rate +10% Increase Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels Dimension Master División Helm Armor Pants Boots Imagen Requerimientos Fuerza Requerida 198 219 209 188 Agilidad Requerida 77 88 83 46 Defensa 88 102 84 84 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Energy +50 Double Damage Rate +10% Increase Wizardy Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels Duel Master División Armor Pants Gloves Boots Imagen Requerimientos Fuerza Requerida 770 734 623 671 Agilidad Requerida 324 314 266 282 Defensa 133 119 102 107 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Strenght +50 Double Damage Rate +10% Increase Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels Lord Emperor División Helm Armor Pants Gloves Imagen Requerimientos Fuerza Requerida 329 361 340 282 Agilidad Requerida 98 109 104 88 Defensa 90 108 95 85 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Strenght +50 Double Damage Rate +10% Increase Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels Fist Master División Helm Armor Pants Boots Imagen Requerimientos Fuerza Requerida 392 445 419 366 Agilidad Requerida 350 387 366 324 Defensa 88 114 103 92 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Strenght +50 Double Damage Rate +10% Increase Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Set Item Blood Angels Miracle Lancer División Helm Armor Pants Gloves Imagen Requerimientos Fuerza Requerida 340 361 350 298 Agilidad Requerida 340 361 350 298 Defensa 82 93 84 82 Opciones 2 Partes del Set 3 Partes del Set 4 Partes del Set Increase Skill Damage +25 Increase Strenght +50 Double Damage Rate +10% Increase Damage +50 Increase Critical Damage Rate +15% Increase Excellent Damage Rate +15% Ignore Enemy’s Defense +5% Increase All Stats +10 Increase Defense Base +20 Increase Critical Damage +30 Increase Excellent Damage +30 Primera Etapa (Comprar Sealed Bloodangel) Descripción General del Item: Los Sealed Bloodangel se compran con moneda Ruud en el NPC “Priest James”. Pasos a Seguir: 1. Ir al NPC “Priest James” 2. Seleccionar el Bloodangel que deseamos comprar y apretamos Buy. 3. Aceptamos la compra del Set Bloodangel. 4. Compra Finalizada. Segunda Etapa (Creando un Ancient Hero’s Soul) Descripción General del Item: El Ancient Hero’s Soul sirve para la combinacion final del set Bloodangel. Items Necesarios para Crear: Item Ancient +11 Ancient Hero’s Soul 80% de Probabilidad de Exito Items Ancient necesario para la combinacion Item Requerido (1 Item) Vicious’s o Hyon’s Anubis’s o Enis Aruan’s o Gywen’s Gaion’s o Muren’s Broy’s o Agnis’s Semeden’s o Chrono’s Vega’s o Chamer’s Anas’s, Carthy’s, Camill’s o Akhir’s Pasos a Seguir: 1.Ir al Chaos Machine ubicado en Noria y hacer click en Regular Combination. 2. Insertamos un Item Ancient +11 y hacemos click en Combining. 3. Aceptamos la compra del Ancient Hero’s Soul. 4. Combinacion Finalizada. Tercera Etapa (Creando un Item Bloodangel) Descripción General del Item: Para poder utilizar el item Bloodangel tenemos que desbloquear el Sealed Bloodangel. Items Necesarios para Crear: Sealed Bloodangel Ancient Hero’s Soul Item Ancient Bloodangel 100% de Probabilidad de Exito Pasos a Seguir: 1.Ir al Chaos Machine ubicado en Noria y hacer click en Regular Combination. 2. Insertamos un 1 Sealed Bloodangel y 1 Ancient Hero’s Soul y hacemos click en Combining. 3. Aceptamos la combinacion para el Bloodangel Set. 4. Combinacion Finalizada. 5. Video Ilustrativo {youtube}XbTgq67zM2o{/youtube} Como Crear un Item Darkangel Descripción General Los Set Darkangel fueron agregado apartir de la Season XI. Tipos de Set Darkangel 1). Blade Master Ancient Dark Angel Knight Set Información Nivel de Uso – Level 600 en adelante Partes Knight Helm Knight Armor Knight Pants Knight Boots Fuerza Requerida 781 993 844 739 Agilidad Requerida 240 287 256 224 Defensa 139 162 152 135 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Strength +70 Increase Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 2). Grand Master Ancient Dark Angel Wizard Set Información Nivel de Uso – Level 600 en adelante Partes Wizard Helm Wizard Armor Wizard Pants Wizard Gloves Fuerza Requerida 240 261 251 193 Agilidad Requerida 93 98 93 77 Defensa 119 127 122 113 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +40 Double Damage Rate +15% Increase All Stats +15 Increase Energy +70 Increase Wizardry Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 3). High Elf Ancient Dark Angel Elf Set Información Nivel de Uso – Level 600 en adelante Partes Elf Helm Elf Armor Elf Pants Elf Gloves Fuerza Requerida 198 224 209 182 Agilidad Requerida 413 476 440 377 Defensa 131 141 133 121 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Agility +70 Increase Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 4). Dimension Master Ancient Dark Angel Summoner Set Información Nivel de Uso – Level 600 en adelante Partes Summoner Helm Summoner Armor Summoner Pants Summoner Gloves Fuerza Requerida 198 219 209 151 Agilidad Requerida 77 88 83 46 Defensa 115 130 120 108 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Energy +70 Increase Wizardy Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 5). Duel Master Ancient Dark Angel Magic Set Información Nivel de Uso – Level 600 en adelante Partes Magic Armor Magic Pants Magic Gloves Magic Boots Fuerza Requerida 770 734 623 671 Agilidad Requerida 324 314 266 282 Defensa 160 147 130 135 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Strenght +70 Increase Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 6). Lord Emperor Ancient Dark Angel Lord Set Información Nivel de Uso – Level 600 en adelante Partes Lord Helm Lord Armor Lord Pants Lord Gloves Fuerza Requerida 329 261 240 282 Agilidad Requerida 98 109 104 88 Defensa 117 136 122 112 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Strenght +70 Increase Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 7). Fist Master Ancient Dark Angel Fighter Set Información Nivel de Uso – Level 600 en adelante Partes Fighter Helm Fighter Armor Fighter Pants Fighter Boots Fuerza Requerida 392 445 419 366 Agilidad Requerida – – – – Defensa 115 142 131 119 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Strenght +70 Increase Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% 8) Mirage Lancer Ancient Dark Angel Lancer Set Información Nivel de Uso – Level 600 en adelante Partes Lancer Helm Lancer Armor Lancer Pants Lancer Gloves Fuerza Requerida 340 361 350 298 Agilidad Requerida 340 361 350 298 Defensa 109 120 111 118 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +30 Double Damage Rate +15% Increase All Stats +15 Increase Strength +70 Increase Damage +75 Increase Defense Base +30 ? ? Increase Critical Damage +35 ? ? Increase Excellent Damage +50 ? ? Increase Critical Damage Rate +18% ? ? Increase Excellent Damage Rate +18% ? ? Ignore Enemy’s Defense +7% Primera Etapa (Comprar Sealed Stone Shard) Descripción General del Item: El Sealed Stone Shard se compran con moneda Ruud en el NPC “Priest James”. Pasos a Seguir: 1. Ir al NPC “Priest James” 2. Seleccionar el Sealed Stone Shard y apretamos Buy para comprar. 3. Aceptamos la compra del Sealed Stone Shard. 4. Compra Finalizada. Segunda Etapa (Creando un Item Darkangel) Descripción General del Item: Con los items necesario ya podremos crear un item Darkangel Items Necesarios para Crear: Item Bloodangel Sealed Stone Shard Bundle Jewel of Bless Bundle Jewel of Soul Jewel of Creation Jewel of Chaos x1 x1 x1 x1 x1 x1 Nivel Mínimo +11+16 Item Darkangel Porcentaje de éxito es del 100%. Combinación Especifica Item Necesario Item Necesario Resultado Blood Angel Gloves Sealed Stone Shard Dark Angel Gloves Blood Angel Boots Dark Angel Boots Blood Angel Armor Dark Angel Armor Blood Angel Pants Dark Angel Pants Blood Angel Helm Dark Angel Helm Pasos a Seguir: 1.Ir al Chaos Machine ubicado en Noria y hacer click en Regular Combination. 2. Insertamos un Item Bloodangel +11+16, 1 Bundle Jewel of Bless, 1 Bundle Jewel of Soul, 1 Jewel of Creation, 1 Jewel of Chaos y hacemos click en Combining. 3. Aceptamos la combinación para el item Darkangel. 4. Combinación Finalizada. Vídeo Ilustrativo {youtube}hGfHcutr8Js{/youtube} Como crear un Item Holyangel Descripción General Los Set Holyangel fueron agregado apartir de la Season XII. Tipos de Set Holyangel Blade Master Ancient Holyangel Knight Set Información Nivel de Uso – Level 800 en adelante Partes Knight Helm Knight Armor Knight Pants Knight Boots Fuerza Requerida 781 993 844 739 Agilidad Requerida 240 287 256 224 Defensa 194 217 207 189 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +35 Double Damage Rate +18% Increase All Stats +20 Increase Strength +90 Increase Damage +100 Increase Defense Base +40 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Grand Master Ancient Holyangel Wizard Set Información Nivel de Uso – Level 800 en adelante Partes Wizard Helm Wizard Armor Wizard Pants Wizard Gloves Fuerza Requerida 240 261 251 193 Agilidad Requerida 93 98 93 77 Defensa 174 182 177 168 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +50 Double Damage Rate +18% Increase All Stats +20 Increase Energy +90 Increase Wizardry Damage +100 Increase Defense Base +60 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% High Elf Ancient Holyangel Elf Set Información Nivel de Uso – Level 800 en adelante Partes Elf Helm Elf Armor Elf Pants Elf Gloves Fuerza Requerida 198 224 209 182 Agilidad Requerida 413 476 440 377 Defensa 185 196 187 176 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +35 Double Damage Rate +18% Increase All Stats +20 Increase Agility +90 Increase Damage +100 Increase Defense Base +40 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Dimension Master Ancient Holyangel Summoner Set Información Nivel de Uso – Level 800 en adelante Partes Summoner Helm Summoner Armor Summoner Pants Summoner Gloves Fuerza Requerida 198 219 209 151 Agilidad Requerida 77 88 83 46 Defensa 170 184 175 163 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +50 Double Damage Rate +18% Increase All Stats +20 Increase Energy +90 Increase Wizardy Damage +100 Increase Defense Base +60 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Duel Master Ancient Holyangel Magic Set Información Nivel de Uso – Level 800 en adelante Partes Magic Armor Magic Pants Magic Gloves Magic Boots Fuerza Requerida 770 734 623 671 Agilidad Requerida 324 314 266 282 Defensa 215 191 184 189 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +35 Double Damage Rate +18% Increase All Stats +20 Increase Strenght +90 Increase Damage +100 Increase Defense Base +40 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Lord Emperor Ancient Holyangel Lord Set Información Nivel de Uso – Level 800 en adelante Partes Lord Helm Lord Armor Lord Pants Lord Gloves Fuerza Requerida 329 261 240 282 Agilidad Requerida 98 109 104 88 Defensa 172 191 177 167 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +35 Double Damage Rate +18% Increase All Stats +20 Increase Strenght +90 Increase Damage +100 Increase Defense Base +40 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Fist Master Ancient Holyangel Fighter Set Información Nivel de Uso – Level 800 en adelante Partes Fighter Helm Fighter Armor Fighter Pants Fighter Boots Fuerza Requerida 392 445 419 366 Agilidad Requerida – – – – Defensa 170 197 185 174 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +35 Double Damage Rate +18% Increase All Stats +20 Increase Strenght +90 Increase Damage +100 Increase Defense Base +35 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Mirage Lancer Ancient Holyangel Lancer Set Información Nivel de Uso – Level 800 en adelante Partes Lancer Helm Lancer Armor Lancer Pants Lancer Gloves Fuerza Requerida 340 361 350 298 Agilidad Requerida 340 361 350 298 Defensa 164 175 173 166 Opciones 2 Partes del Set 3 Partes del Set Set Completo Increase Skill Damage +35 Double Damage Rate +18% Increase All Stats +20 Increase Strength +90 Increase Damage +100 Increase Defense Base +35 ? ? Increase Critical Damage +40 ? ? Increase Excellent Damage +70 ? ? Increase Critical Damage Rate +20% ? ? Increase Excellent Damage Rate +20% ? ? Ignore Enemy’s Defense +9% Primera Etapa (Comprar Holyangel Soul) Descripción General del Item: El Holyangel Soul se compran con moneda Ruud en el NPC “Priest James”. Pasos a Seguir: 1. Ir al NPC “Priest James” 2. Seleccionar el Holyangel Soul y apretamos Buy para comprar. 3. Aceptamos la compra del Holyangel Soul. 4. Compra Finalizada. Segunda Etapa (Creando un Item Holyangel) Descripción General del Item: Con los items necesario ya podremos crear un item Holyangel Items Necesarios para Crear: Item Darkangel Holyangel Soul Bundle Jewel of Bless +2 Bundle Jewel of Soul +2 Jewel of Creation Jewel of Chaos x1 x1 x1 x1 x1 x1 Nivel Mínimo +11+16 Item Holyangel Porcentaje de éxito es del 100%. Combinación Especifica Item Necesario Item Necesario Resultado Darkangel Gloves Holyangel Soul Holyangel Gloves Darkangel Boots Holyangel Boots Darkangel Armor Holyangel Armor Darkangel Pants Holyangel Pants Darkangel Helm Holyangel Helm Pasos a Seguir: 1.Ir al Chaos Machine ubicado en Noria y hacer click en Regular Combination. 2. Insertamos un Item Darkangel +11+16, 1 Bundle Jewel of Bless +2, 1 Bundle Jewel of Soul +2, 1 Jewel of Creation, 1 Jewel of Chaos y hacemos click en Combining. 3. Aceptamos la combinación para el item Holyangel. 4. Combinación Finalizada.

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